home *** CD-ROM | disk | FTP | other *** search
/ Microsoft Graphics Studio: Home Publishing 99 / [Microsoft Graphics Studio] Home Publishing 99 (Blue) Disk 2.iso / mhp / template / ees3095.mtu / ees3095.MTU
Text File  |  1998-08-10  |  66KB  |  2,160 lines

  1. MIME-Version: 1.0
  2. Content-Type: multipart/related;
  3.     boundary="----=_NextPart_000_0F69_01BDBE5F.398E7590";
  4.     type="multipart/alternative"
  5. X-MMEditor: 00.00.02.1994,MinSave
  6. X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3
  7.  
  8. This is a multi-part message in MIME format.
  9.  
  10. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  11. Content-Type: multipart/alternative;
  12.     boundary="----=_NextPart_001_0F6A_01BDBE5F.398E7590"
  13.  
  14.  
  15. ------=_NextPart_001_0F6A_01BDBE5F.398E7590
  16. Content-Type: text/plain;
  17.     charset="iso-8859-1"
  18. Content-Transfer-Encoding: 7bit
  19.  
  20.    Your text here. 
  21.           
  22.  
  23.  
  24. ------=_NextPart_001_0F6A_01BDBE5F.398E7590
  25. Content-Type: text/html;
  26.     charset="iso-8859-1"
  27. Content-Transfer-Encoding: quoted-printable
  28. Content-Location: 
  29.  
  30. <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
  31. <HTML>
  32. <HEAD>
  33.  
  34. <META content=3D"text/html; charset=3Diso-8859-1" =
  35. http-equiv=3DContent-Type>
  36. <META content=3D"MMEditor Version 00.00.02.1994,MinSave" =
  37. name=3DGENERATOR>
  38. <STYLE id=3DDocStyleSheet>.PreCreateRule {
  39.     POSITION: absolute
  40. }
  41. .DocClientData {
  42.     LEFT: 0px; OVERFLOW: hidden; POSITION: absolute; TOP: 20px; VISIBILITY: =
  43. visible
  44. }
  45. .RuntimeScriptDiv {
  46.     LEFT: -3200px; POSITION: absolute; TOP: -3200px; VISIBILITY: hidden
  47. }
  48. .SoundElementsDiv {
  49.     LEFT: -3200px; POSITION: absolute; TOP: -3200px; VISIBILITY: hidden
  50. }
  51. .Sx1 {
  52.     HEIGHT: 800px; LEFT: 10px; OVERFLOW: hidden; POSITION: absolute; TOP: =
  53. 30px; VISIBILITY: hidden; WIDTH: 570px; Z-INDEX: 100
  54. }
  55. .PD2 {
  56.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  57. 0px; HEIGHT: 799px; LEFT: 0px; POSITION: absolute; TOP: 0px; VISIBILITY: =
  58. inherit; WIDTH: 569px; Z-INDEX: 50
  59. }
  60. .Ix3 {
  61.     BACKGROUND-COLOR: #ffffff; BACKGROUND-IMAGE: =
  62. url(cid:01dd01bd9dfe$2d5f0d60$6e59389d@a-lingra.dns.microsoft.com); =
  63. BACKGROUND-REPEAT: repeat; BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; =
  64. BORDER-RIGHT: 0px; BORDER-TOP: 0px; LEFT: 0px; POSITION: absolute; TOP: =
  65. 0px; VISIBILITY: inherit; Z-INDEX: 51
  66. }
  67. .PI4 {
  68.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  69. 0px; HEIGHT: 201px; LEFT: 59px; POSITION: absolute; TOP: -2px; =
  70. VISIBILITY: hidden; WIDTH: 211px; Z-INDEX: 120
  71. }
  72. .Ix5 {
  73.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  74. 0px; LEFT: 0px; POSITION: absolute; TOP: 0px; VISIBILITY: inherit; =
  75. Z-INDEX: 121
  76. }
  77. .PT8 {
  78.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  79. 0px; HEIGHT: 56px; LEFT: 300px; PADDING-BOTTOM: 9px; PADDING-LEFT: 9px; =
  80. PADDING-RIGHT: 9px; PADDING-TOP: 9px; POSITION: absolute; TOP: 29px; =
  81. VISIBILITY: hidden; WIDTH: 179px; Z-INDEX: 110
  82. }
  83. .Ix22 {
  84.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  85. 0px; LEFT: 0px; POSITION: absolute; TOP: 0px; VISIBILITY: inherit; =
  86. Z-INDEX: 101
  87. }
  88. .PD21 {
  89.     BORDER-BOTTOM: 0px; BORDER-LEFT: 0px; BORDER-RIGHT: 0px; BORDER-TOP: =
  90. 0px; HEIGHT: 801px; LEFT: 47px; POSITION: absolute; TOP: -2px; =
  91. VISIBILITY: hidden; WIDTH: 476px; Z-INDEX: 100
  92. }
  93. DIV {
  94.     FONT-FAMILY: Times New Roman
  95. }
  96. </STYLE>
  97.  
  98. <STYLE id=3DFontStyleSheet>@font-face {
  99.     font-family: Andy;
  100.     =
  101. src:url(cid:0f6701bdbe99$e5d7c9c0$ed5d389d@superwonker.dns.microsoft.com)=
  102. ;
  103. }
  104. </STYLE>
  105.  
  106. </HEAD>
  107. <BODY =
  108. background=3Dcid:01dd01bd9dfe$2d5f0d60$6e59389d@a-lingra.dns.microsoft.co=
  109. m=20
  110. bgColor=3D#c0c0c0 leftMargin=3D0 topMargin=3D0>
  111. <DIV class=3DPreCreateRule id=3DNavigationButtons style=3D"VISIBILITY: =
  112. hidden">
  113. <FORM name=3DNavigationButtonsForm><INPUT name=3DStart type=3Dbutton =
  114. value=3D"Play  >/Replay >"><INPUT name=3DBackward type=3Dbutton =
  115. value=3D"Back  <<"><INPUT name=3DForward type=3Dbutton value=3D"Forward  =
  116. >>"><INPUT name=3DWebpage type=3Dbutton value=3DAbout...><INPUT =
  117. name=3DSceneStatus type=3Dbutton value=3D" Loading... "></FORM></DIV>=20
  118. <DIV class=3DDocClientData id=3DDocClientData Themes =3D=20
  119. " <AR|ARS1| =
  120. <TT|TTa5|TTb0|TTc30803|TTd5|TTe0|TTf30804|TTg5|TTh0|TTi30807|>|>|"=20
  121. lclJ =3D null lclFrench =3D null lclZ =3D null lclEnglish =3D 1 skuOE =
  122. =3D null skuGWDelux=20
  123. =3D 1 skuGW =3D null KeyWords =3D null OutputStyle =3D "long page for =
  124. longer messages"=20
  125. ProjectType =3D "multimedia greeting" AOPTable =3D=20
  126. " <AR|ARS1| <AP|APa{guid =
  127. {A3649D6E-5058-11CF-9E27-00AA00BBB8AF}}|APbGreetings Workshop|>|>|"=20
  128. GW_NextID =3D 34>
  129. <DIV class=3DSx1 id=3DSx1 SoundPaths =3D=20
  130. " <AR|ARS1| <SN| =
  131. <CP|CPa4A00000030300000000000000C000000000000640000C1000000A384F4D45435E4=
  132. D4D4C5D41494E4C5A403037343332363E2D4944400FFFFDAED00000000000000000000000=
  133. 0000000000000000000000000CC00C000B000500000008110410081104100FFFFFFFF0000=
  134. 0000FFFFFFFF99E7000042000000420000003300000006000000060000000000000081000=
  135. 0000000000000000000000000000000000070870000C3000000|CPbH:\MHP\homesnmm\j0=
  136. 074326.mid|CPccid:046601bdbdb8$da6842e0$ed5d389d@superwonker.dns.microsof=
  137. t.com|CPdj0074326.mid|>|SNa1|SNb0|SNc1|SNd1|SNe0|>|>|"=20
  138. PageEffect =3D " <PE| <TR|TRa0|TRb1|TRc2|TRd1|TRe2|>|PEa0|PEb5|>|" =
  139. PageName =3D PD2>
  140. <DIV class=3DPD2 id=3DPD2 CAGQueryIndx =3D 0 ClipPathInfo =3D=20
  141. " =
  142. <CP|CPa8C00000030300000000000000C00000000000064000052000000A384F4D4540525=
  143. 54D4C5D41494E4C584D4052544942523C5A403037363235303E274946400FFFFDAED00000=
  144. 0000000000000000000000000000000000000000000004600630003004200630056005300=
  145. 9300330083009300460004001600D200C6009600E600760027001600E2004600E6003700E=
  146. 200D600960036002700F6003700F60066004700E2003600F600D600000050006100301080=
  147. 000F5572078C557207000000000000000009AF510100000000|CPbC:\mmeditor\v3grafi=
  148. x\j0076250.gif|CPccid:01dd01bd9dfe$2d5f0d60$6e59389d@a-lingra.dns.microso=
  149. ft.com|CPdj0076250.gif|>|"=20
  150. PolyPath =3D=20
  151. 1,6,0.286361,365.725,0,799,569,799,569,0,0.286361,0,0.286361,365.725,0,0,=
  152. =20
  153. NoBackground =3D 0><IMG class=3DIx3 id=3DIx3 name=3DIx3=20
  154. src=3D"cid:0f5f01bdbe99$e589f7e0$ed5d389d@superwonker.dns.microsoft.com">=
  155. </DIV>=20
  156. <DIV class=3DPI4 id=3DPI4 SoundPaths =3D " <AR|ARS0|>|" ClipPathInfo =3D =
  157.  
  158. " =
  159. <CP|CPa4A00000030300000000000000C000000000000640000C1000000A384F4D45414E4=
  160. 94D4C5D41494E4C5A403037363132383E274946400FFFFDAED00000000000000000000000=
  161. 0000000000000000000000000CC00C000B0004000E1008110410081104100010665D00000=
  162. 0000000000000000000000000000000000000000000000000000001B9101000000003700E=
  163. 200D60096003600270000003574144566004700E2003600F600|CPbC:\mmeditor\v3graf=
  164. ix\j0076128.gif|CPccid:01e201bd9dfe$397ba360$6e59389d@a-lingra.dns.micros=
  165. oft.com|CPdj0076128.gif|>|"=20
  166. ImageType =3D 1><IMG class=3DIx5 height=3D201 id=3DIx5 name=3DIx5=20
  167. src=3D"cid:01e201bd9dfe$397ba360$6e59389d@a-lingra.dns.microsoft.com"=20
  168. width=3D211></DIV>=20
  169. <DIV class=3DPT8 id=3DPT8 SoundPaths =3D " <AR|ARS0|>|" =
  170. TravelEffectOptions =3D=20
  171. " <TE|TEa0|TEb2|TEc0|TEd0|>|" EntranceEffect =3D=20
  172. " <EE| =
  173. <TR|TRa0|TRb2|TRc3|TRd1|TRe2|>|EEa1|EEb0|EEc0|EEd100|EEf1|EEg2|>|"=20
  174. ExitEffect =3D=20
  175. " <EE| =
  176. <TR|TRa0|TRb2|TRc2|TRd1|TRe2|>|EEa0|EEb0|EEc100|EEd0|EEf0|EEg0|>|"=20
  177. ButtonEvent =3D=20
  178. " <BE|BEa0|BEc| <CP|CPaNIL|CPb|CPc|CPd|>| <CP|CPaNIL|CPb|CPc|CPd|>| =
  179. <CP|CPaNIL|CPb|CPc|CPd|>|>|">
  180. <P><FONT color=3D#000000 face=3DAndy size=3D5>Your text here. =
  181. </FONT></P></DIV> =20
  182. <DIV class=3DPD21 id=3DPD21 SoundPaths =3D " <AR|ARS0|>|" PolyPath =3D=20
  183. 1,6,0.239054,366.183,0,800,475,800,475,0,0.239054,0,0.239054,366.183,2,16=
  184. 777215,1,6,1,50331647,=20
  185. DrawType =3D 1><IMG class=3DIx22 id=3DIx22 name=3DIx22=20
  186. src=3D"cid:035101bda9e8$c9884620$6e59389d@a-lingra.dns.microsoft.com"></D=
  187. IV></DIV></DIV>  =20
  188.  
  189. <DIV class=3DSoundElementsDiv id=3DSoundElementsDiv>  <BGSOUND =
  190. id=3DAW33 soundsrc=20
  191. =3D cid:046601bdbdb8$da6842e0$ed5d389d@superwonker.dns.microsoft.com> =
  192. <IMG=20
  193. src=3D""></DIV> =20
  194. <DIV id=3DNavSoundElementsDiv> <EMBED hidden=3Dtrue id=3DAW33nav =
  195. name=3DAW33nav=20
  196. src=3Dcid:046601bdbdb8$da6842e0$ed5d389d@superwonker.dns.microsoft.com =
  197. autostart =3D=20
  198. no MASTERSOUND></DIV>
  199. <SCRIPT id=3DRuntimeScript language=3DJavaScript>
  200. if ( navigator.appVersion.substring(0,1) < 4 )
  201.  alert("Sorry but your Web browser needs to be updated. You must have at =
  202. least a version 4.0 browser to view this project.");
  203. if ( navigator.appName !=3D "Netscape" )                                            =09
  204. {                                                                                    =09
  205.     document.body.background =3D "";                                                =09
  206.     for ( var ii=3D0; ii<document.all.length; ii++ )                                    =09
  207.         if ((document.all.item(ii).id).indexOf("Sx") !=3D -1)                        =09
  208.             document.all.item(ii).style.filter=3D"revealTrans(duration=3D0, =
  209. transition=3D0)";        =09
  210. }                                                                                    =09
  211.  
  212. var    OBJ_SCENE        =3D 0;        =09
  213. var    OBJ_PLAYER        =3D 1;        =09
  214. var PLAYER_IMAGE    =3D 0;        =09
  215. var    PLAYER_TEXT        =3D 1;        =09
  216. var PLAYER_DRAW        =3D 2;        =09
  217. var    NAME_SCENE        =3D "S"        =09
  218. var    NAME_PLAYER        =3D "P"        =09
  219. var    PLAYER_NAME_IMAGE    =3D "I"    =09
  220. var    PLAYER_NAME_TEXT    =3D "T"
  221. var PLAYER_NAME_DRAW    =3D "D"
  222. var    IE_VISIBLE            =3D "visible";
  223. var    IE_HIDDEN            =3D "hidden";
  224. var    IE_INHERIT            =3D "inherit";
  225. var    NAV_VISIBLE            =3D "show";
  226. var    NAV_HIDDEN            =3D "hide";
  227. var    NAV_INHERIT            =3D "inherit";
  228. var    DEFAULT_TICK_RATE        =3D 100;    =09
  229. var DEFAULT_SCENE_DURATION    =3D 10000;=09
  230. var    DEFAULT_PLAYER_DELAY    =3D 0;    =09
  231. var    TMR_PROJ                =3D 0;    =09
  232. var    TMR_SCENE                =3D 1;    =09
  233. var    RR_NONE                    =3D 0;    =09
  234. var    RR_PAGE_BUTTONS            =3D 1;    =09
  235. var    RR_FULL_RUNTIME            =3D 2;    =09
  236. var    DUR_FOREVER                =3D -1;    =09
  237. var    DELAY_NONE                =3D 0;    =09
  238. var    DELAY_UNTIL_TRANSITION    =3D -1;    =09
  239. var    DELAY_UNTIL_TRIGGER        =3D -2;    =09
  240. var    DUR_UNTIL_DONE            =3D -1;    =09
  241. var TT_ALL_MOUSE_EVENTS    =3D 0;    =09
  242. var    TT_BUTTONDOWN            =3D 1;    =09
  243. var    TT_BUTTONUP                =3D 2;    =09
  244. var    TT_MOUSEOVER            =3D 3;    =09
  245. var    TT_MOUSEOUT                =3D 4;    =09
  246. var    TB_PAGE_TURNER            =3D -1;    =09
  247. var    TB_START_PLAYER            =3D -2;    =09
  248. var NULL_TRANSITION            =3D -1;
  249. var    TEXT_FLYIN                =3D 101;
  250. var TEXT_TYPEWRITER        =3D 102;
  251. var    FLYIN_TOP                =3D 0;
  252. var    FLYIN_BOTTOM            =3D 1;
  253. var    FLYIN_LEFT                =3D 2;
  254. var    FLYIN_RIGHT                =3D 3;
  255. var    FLYIN_ROTATE            =3D 4;
  256. var    FLYIN_BY_LETTER            =3D 1;
  257. var    FLYIN_BY_WORD            =3D 2;
  258. var    FLYIN_BY_LINE            =3D 3;
  259. var    FLYIN_PER_TICK =3D new Array (200, 160, 120, 80, 40);    =09
  260. var    TRANSITION_RATES =3D new Array(1,2,3,4,5);            =09
  261. var    PS_UNINITIALIZED    =3D 0;
  262. var PS_INITIALIZED        =3D 1;
  263. var    PS_RUNNING            =3D 2;
  264. var PS_PAUSED            =3D 3;
  265. var PS_COMPLETE            =3D 4;
  266. var    sceneArray        =3D new Array();=09
  267. var currentScene    =3D null;        =09
  268. var nScenes            =3D 0;        =09
  269. var stProjState =3D PS_UNINITIALIZED;=09
  270. var stButtons    =3D false;        =09
  271. var    stNoInput    =3D 0;            =09
  272. var strPause =3D new Array( "" );
  273. var strPlay =3D new Array( "" );
  274. var    formStatus =3D null;
  275. var    tickTimer        =3D null;        =09
  276. var sys            =3D navigator.appName;                                    =09
  277. var vers        =3D navigator.appVersion.substring(0,1);                    =09
  278. var os            =3D navigator.appVersion.indexOf("NT") >=3D 0 ? "NT" : "95";=09
  279. var    platform    =3D navigator.platform;                                    =09
  280. window.onload =3D PreSetup;
  281. window.onerror =3D Error;
  282. function Error()
  283. {
  284.     alert("There has been an unidentified error in this file's script. You =
  285. may be able to fix this problem by refreshing your browser.");
  286.     return true;
  287. }
  288. function Project( tickRate, startScene, stopScene, rtReq, autoStart, =
  289. delay, webpage )
  290. {
  291.     this.tickRate =3D tickRate;
  292.     this.startScene =3D startScene;
  293.     this.stopScene =3D stopScene;
  294.     this.rtReq =3D rtReq;
  295.     this.autoStart =3D autoStart;
  296.     this.delay =3D delay;
  297.     this.webpage =3D webpage;
  298. }
  299. function PreSetup()
  300. {
  301.     if ( (Project.delay !=3D null) && (Project.delay !=3D 0) )        =09
  302.     {
  303.         setTimeout( "Setup();", Project.delay*1000 );=20
  304.         return;
  305.     }
  306. =09
  307.     Setup();
  308. }
  309. function Setup()=20
  310. { =20
  311.     stNoInput++;                            =09
  312.     if ( vers < 4 ) return;                    =09
  313.     if ( sys =3D=3D "Netscape" )                =09
  314.     {
  315.         document.all =3D new Array;            =09
  316.         Extract(document);                    =09
  317.     =09
  318.         document.body =3D new Object;
  319.         document.body.clientWidth =3D window.innerWidth;
  320.         document.body.clientHeight =3D window.innerHeight;
  321.         document.body.scrollTop =3D window.pageXOffset;=20
  322.         document.body.scrollLeft =3D window.pageYOffset;
  323.     }
  324.     stButtons =3D SetupButtons();                =09
  325.     ProjectInitialize();                    =09
  326.     stNoInput--;                            =09
  327.     if ( (stButtons =3D=3D false) || (Project.autoStart =3D=3D true) )=09
  328.         Start();                                            =09
  329. }
  330. function ProjectInitialize()
  331. {
  332. =09
  333.     tickTimer =3D new Timer();
  334. =09
  335. =09
  336.     InitializeScenes();
  337. =09
  338.     tickTimer.StartTicking();                            =09
  339. =09
  340.     if ( Project.startScene =3D=3D null )        =09
  341.         Project.startScene =3D 0;                =09
  342.     stProjState =3D PS_INITIALIZED;            =09
  343. =09
  344. }
  345. function ProjectStart( startScene )
  346. {
  347.     stProjState =3D PS_RUNNING;
  348.     if ( startScene !=3D null )
  349.         ChangeScene( startScene );
  350.     else
  351.         ChangeScene( Project.startScene );
  352. }
  353. function ProjectComplete()
  354. {
  355.     if ( Project.rtReq =3D=3D RR_PAGE_BUTTONS )    =09
  356.         return;                                =09
  357.     ProjectShutdown();
  358.     StatusChange();                            =09
  359. }
  360. function ProjectShutdown()
  361. {
  362.     KillTimer();                                    =09
  363.     StopEverythingOnScenes( false );
  364.     currentScene =3D null;
  365.     stProjState =3D PS_COMPLETE;                        =09
  366. }
  367. function Extract( obj )
  368. {
  369. =09
  370. =09
  371.     for (var intLayer =3D 0; intLayer< obj.layers.length; intLayer++)=09
  372.     {
  373.         var el =3D obj.layers[intLayer];        =09
  374.         document.all[el.id] =3D new Object    =09
  375.         var newEl =3D document.all[el.id];    =09
  376.     =09
  377.         newEl.id =3D el.id;                            =09
  378.         newEl.style =3D new Object;                    =09
  379.         newEl.style.pixelTop =3D parseInt(el.top);
  380.         newEl.style.pixelLeft =3D parseInt(el.left);
  381.         if (null!=3Del.clip)=20
  382.         {
  383.             newEl.offsetWidth =3D el.clip.width;    =09
  384.             newEl.offsetHeight =3D el.clip.height
  385.         }
  386.     =09
  387.         if        ( el.visibility =3D=3D NAV_HIDDEN )
  388.             newEl.style.visibility =3D IE_HIDDEN;
  389.         else if ( el.visibility =3D=3D NAV_VISIBLE )
  390.             newEl.style.visibility =3D IE_VISIBLE;
  391.         else if    ( el.visibility =3D=3D NAV_INHERIT )
  392.             newEl.style.visibility =3D IE_INHERIT;
  393.         else
  394.             newEl.style.visibility =3D "";
  395.     =09
  396.         newEl.style.zIndex =3D el.zIndex;
  397.         newEl.style.backgroundColor =3D el.bgColor;
  398.         newEl.style.backgroundImage =3D "url("+el.background+")";
  399.         newEl.NSLayer =3D el;                        =09
  400.     =09
  401.     =09
  402.     =09
  403.         for (var intLoop =3D 0; intLoop< el.document.images.length; intLoop++)
  404.         {
  405.             var image =3D el.document.images[intLoop]    =09
  406.             var    imageName =3D image.name;                =09
  407.             if ( imageName =3D=3D null )                =09
  408.                 continue;                            =09
  409.         =09
  410.             document.all[imageName] =3D image;        =09
  411.             document.images[imageName] =3D image;        =09
  412.         }
  413.     =09
  414.         for (var intLoop =3D 0; intLoop< el.document.forms.length; intLoop++)=20
  415.         {
  416.             var form =3D el.document.forms[intLoop];    =09
  417.             var formName =3D form.name;                =09
  418.             if ( formName =3D=3D null )
  419.                 continue;
  420.             document.all[formName] =3D form;            =09
  421.             document.forms[formName] =3D form;        =09
  422.         =09
  423.             for ( var innerLoop =3D 0; innerLoop < form.elements.length; =
  424. innerLoop++)
  425.             {
  426.                 var element =3D form.elements[innerLoop]=09
  427.                 var elementName =3D element.name;
  428.                 if ( elementName =3D=3D null )            =09
  429.                     continue;
  430.                 document.all[elementName] =3D element;=09
  431.             }
  432.         }
  433.         if ( el.layers.length > 0 )                =09
  434.             Extract(el)                            =09
  435.     }
  436. }
  437. function Scene( duration )
  438. {
  439.     this.duration =3D duration;
  440. }
  441. function InitializeScenes()
  442. {
  443.     var objScene;                            =09
  444.     var sceneNumber =3D 0;                    =09
  445. =09
  446.     for ( sceneName in Scenes )
  447.     {
  448.         objScene =3D Scenes[sceneName];        =09
  449.         objScene.number =3D parseInt(sceneNumber);                =09
  450.         objScene.name =3D sceneName;                    =09
  451.         objScene.HTML =3D document.all[sceneName];    =09
  452.         SetVisibility( objScene.HTML, IE_HIDDEN );=09
  453.         if ( Project.rtReq =3D=3D RR_PAGE_BUTTONS )    =09
  454.             objScene.duration =3D DUR_FOREVER;
  455.         InitializePlayers( objScene );        =09
  456.     =09
  457.         if ( objScene.entryTrans =3D=3D null )
  458.         {
  459.             objScene.entryTrans =3D new Object();
  460.             objScene.entryTrans.type =3D NULL_TRANSITION;
  461.         }
  462.     =09
  463.         if ( objScene.Bhv !=3D null )
  464.             for ( var bhvIdx=3D0; (bhv=3DobjScene.Bhv[bhvIdx]) !=3D null; =
  465. bhvIdx++ )=09
  466.                 bhv.Initialize( objScene, bhv);
  467.         objScene.numBhv =3D bhvIdx;                                            =09
  468.         sceneArray[sceneNumber++] =3D objScene;=09
  469.     }
  470.     nScenes =3D sceneNumber;                    =09
  471. }
  472. function StopEverythingOnScenes( fPause )
  473. {
  474.     var objScene;                            =09
  475.     for ( sceneName in Scenes )
  476.     {
  477.         objScene =3D Scenes[sceneName];                    =09
  478.     =09
  479.     =09
  480.         if ( objScene.Bhv !=3D null )
  481.             for ( var bhvIdx=3D0; (bhv=3DobjScene.Bhv[bhvIdx]) !=3D null; =
  482. bhvIdx++ )=09
  483.                 bhv.StopEverything( bhv, fPause );
  484.         StopEverythingOnPlayers( objScene, fPause );        =09
  485.     }
  486.     return;
  487. }
  488. function ChangeScene( nextSceneNumber )
  489. {
  490.     var    previousScene =3D currentScene;                    =09
  491.     StopSceneTimers();                                    =09
  492.     currentScene =3D GetSceneFromNumber( nextSceneNumber );=09
  493.     currentScene.previousScene =3D previousScene;            =09
  494.     if ( currentScene.duration =3D=3D null )                =09
  495.         currentScene.duration =3D DEFAULT_SCENE_DURATION;    =09
  496. =09
  497.     if ( currentScene.Bhv !=3D null )
  498.         for ( var bhvIdx=3D0; bhvIdx<currentScene.numBhv; bhvIdx++ )=09
  499.         {
  500.             var bhv =3D currentScene.Bhv[bhvIdx]
  501.             if ( bhv =3D=3D null)                            =09
  502.                 continue;
  503.             var delay =3D bhv.delay
  504.             if        ( (delay =3D=3D null) || (delay =3D=3D DELAY_NONE) )=09
  505.                 bhv.Start( bhv );                                    =09
  506.             else if ( delay > 0 )                                =09
  507.                 StartOneShotTimer( bhv, bhv.delay, bhv.Start, TMR_SCENE );
  508.         }
  509.     StartScenePlayers( currentScene );                            =09
  510.     StartTransition( currentScene, currentScene.entryTrans, IE_VISIBLE, =
  511. SceneTransitionDone );=09
  512. =09
  513.     if ( currentScene.duration !=3D DUR_FOREVER )            =09
  514.         StartOneShotTimer( currentScene, currentScene.duration, SceneExit, =
  515. TMR_SCENE );
  516.     StatusChange();                                        =09
  517.     return;
  518. }
  519. function SceneTransitionDone( objScene )
  520. {
  521. =09
  522. =09
  523.     if ( currentScene.previousScene !=3D null )
  524.         SetVisibility( currentScene.previousScene.HTML, IE_HIDDEN );
  525. =09
  526.     if ( currentScene.Bhv !=3D null )
  527.         for ( bhvIdx=3D0; bhvIdx<currentScene.numBhv; bhvIdx++ )=09
  528.         {
  529.             var bhv =3D currentScene.Bhv[bhvIdx]
  530.             if ( bhv =3D=3D null)                            =09
  531.                 continue;
  532.             if ( bhv.delay =3D=3D DELAY_UNTIL_TRANSITION  )=09
  533.                 bhv.Start( bhv );                                =09
  534.         }
  535.     =09
  536.     StartScenePlayersAfterTransition( currentScene );=09
  537. }
  538. function SceneExit( thisScene, nextScene )
  539. {
  540.     var nextSceneNumber =3D nextScene =3D=3D null ? currentScene.number+1 : =
  541. nextScene.number;
  542.     var finalScene =3D (nextSceneNumber <=3D Project.stopScene) ? false : =
  543. true;
  544. =09
  545. =09
  546. =09
  547.     for ( playerName in currentScene.Players )
  548.     {
  549.         objPlayer =3D currentScene.Players[playerName];        =09
  550.         PlayerExitTransitionDone( objPlayer, finalScene );    =09
  551.     }
  552. =09
  553.     if ( currentScene.Bhv !=3D null )
  554.         for ( bhvIdx=3D0; bhvIdx<currentScene.numBhv; bhvIdx++ )=09
  555.         {
  556.             var bhv =3D currentScene.Bhv[bhvIdx]
  557.             if ( bhv =3D=3D null)                            =09
  558.                 continue;
  559.             if ( bhv.duration =3D=3D DUR_UNTIL_DONE  )        =09
  560.                 bhv.Stop( bhv );                        =09
  561.         }
  562. =09
  563. =09
  564.     if ( finalScene =3D=3D false )                    =09
  565.         ChangeScene( nextSceneNumber )            =09
  566.     else
  567.         ProjectComplete()                        =09
  568.     =09
  569. }
  570. function Player( delay, duration )
  571. {
  572.     this.delay =3D delay;
  573.     this.duration =3D duration;
  574. }
  575. function InitializePlayers( objScene )
  576. {
  577.     var objPlayer;                        =09
  578.     var    playerNumber =3D 0;                =09
  579.     for ( playerName in objScene.Players )
  580.     {
  581.         objPlayer =3D objScene.Players[playerName];        =09
  582.         objPlayer.number =3D playerNumber;                =09
  583.         objPlayer.name =3D playerName;                    =09
  584.         objPlayer.HTML =3D document.all[playerName];        =09
  585.         SetVisibility( objPlayer.HTML, IE_HIDDEN );        =09
  586.         objPlayer.position =3D new Position(objPlayer);    =09
  587.     =09
  588.         if ( objPlayer.delay =3D=3D null )                    =09
  589.             objPlayer.delay =3D DEFAULT_PLAYER_DELAY;        =09
  590.     =09
  591.     =09
  592.         if        ( objPlayer.entryTrans =3D=3D null )
  593.         {
  594.             objPlayer.entryTrans =3D new Object();
  595.             objPlayer.entryTrans.type =3D NULL_TRANSITION;
  596.         }=20
  597.     =09
  598.         else if ((objPlayer.entryTrans !=3D null) &&            =09
  599.             (GetPlayerTypeFromName(objPlayer.name) =3D=3D PLAYER_TEXT))
  600.         {
  601.             if ( (objPlayer.entryTrans.type =3D=3D TEXT_FLYIN) || =
  602. (objPlayer.entryTrans.type =3D=3D TEXT_TYPEWRITER) )
  603.                 if ( InitializeTextFlyin( objPlayer ) =3D=3D false )
  604.                     objPlayer.entryTrans.type =3D null;                            =09
  605.         }
  606.     =09
  607.         if ( objPlayer.exitTrans =3D=3D null )
  608.         {
  609.             objPlayer.exitTrans =3D new Object();
  610.             objPlayer.exitTrans.type =3D NULL_TRANSITION;
  611.         }
  612.     =09
  613.         if ( objPlayer.Bhv !=3D null )
  614.         {
  615.             for ( bhvIdx=3D0; (bhv=3DobjPlayer.Bhv[bhvIdx]) !=3D null; bhvIdx++ )    =
  616.  
  617.                 bhv.Initialize( objPlayer, bhv);
  618.             objPlayer.numBhv =3D bhvIdx;                                    =09
  619.         }
  620.         else
  621.             objPlayer.numBhv =3D 0;
  622.         playerNumber ++;                =09
  623.     }=09
  624. }
  625. function StopEverythingOnPlayers( objScene, fPause )
  626. {
  627.     var objPlayer;                        =09
  628.     for ( playerName in objScene.Players )
  629.     {
  630.         objPlayer =3D objScene.Players[playerName];        =09
  631.     =09
  632.     =09
  633.         if ( objPlayer.Bhv !=3D null )
  634.         {
  635.             for ( bhvIdx=3D0; (bhv=3DobjPlayer.Bhv[bhvIdx]) !=3D null; bhvIdx++ )    =
  636.  
  637.                 bhv.StopEverything( bhv, fPause );
  638.         }
  639.         DisableTrigger( objPlayer );                    =09
  640.     }=09
  641.     return;
  642. }
  643. function StartScenePlayers( objScene )
  644. {
  645. =09
  646.     for ( playerName in objScene.Players )
  647.     {
  648.         objPlayer =3D objScene.Players[playerName];        =09
  649.     =09
  650.     =09
  651.     =09
  652.         if        ( objPlayer.delay =3D=3D DELAY_NONE )        =09
  653.             StartPlayer( objPlayer )                    =09
  654.         else if ( objPlayer.delay    > 0 )                =09
  655.             StartOneShotTimer( objPlayer, objPlayer.delay, StartPlayer, =
  656. TMR_SCENE);
  657.     }
  658. }
  659. function StartScenePlayersAfterTransition( objScene )
  660. {
  661. =09
  662.     for ( playerName in objScene.Players )
  663.     {
  664.         objPlayer =3D objScene.Players[playerName];        =09
  665.         if ( objPlayer.delay =3D=3D DELAY_UNTIL_TRANSITION )=09
  666.             StartPlayer( objPlayer )                    =09
  667.     }
  668. }
  669. function StartPlayer( objPlayer )
  670. {
  671. =09
  672.     if ( objPlayer.Bhv !=3D null )
  673.         for ( bhvIdx=3D0; bhvIdx<objPlayer.numBhv; bhvIdx++ )=09
  674.         {
  675.             var bhv =3D objPlayer.Bhv[bhvIdx]
  676.             if ( bhv =3D=3D null)                            =09
  677.                 continue;
  678.             var delay =3D bhv.delay
  679.             if        ( (delay =3D=3D null) || (delay =3D=3D DELAY_NONE) )=09
  680.                 bhv.Start( bhv );                                =09
  681.             else if ( delay > 0 )                                =09
  682.                 StartOneShotTimer( bhv, bhv.delay, bhv.Start, TMR_SCENE );
  683.         }
  684. =09
  685.     StartTransition( objPlayer, objPlayer.entryTrans, IE_VISIBLE, =
  686. PlayerEntryTransitionDone );
  687. =09
  688. =09
  689.     if ( objPlayer.duration > 0 )
  690.         StartOneShotTimer( objPlayer, objPlayer.duration, PlayerExit, =
  691. TMR_SCENE );                                =09
  692. }
  693. function PlayerEntryTransitionDone( objPlayer )
  694. {
  695. =09
  696.     if ( objPlayer.Bhv !=3D null )
  697.         for ( bhvIdx=3D0; bhvIdx<objPlayer.numBhv; bhvIdx++ )=09
  698.         {
  699.             var bhv =3D objPlayer.Bhv[bhvIdx]
  700.             if ( bhv =3D=3D null)                            =09
  701.                 continue;
  702.             if ( bhv.delay =3D=3D DELAY_UNTIL_TRANSITION  )=09
  703.                 bhv.Start( bhv );                                =09
  704.         }
  705. =09
  706.     if ( objPlayer.Triggers !=3D null )
  707.         EnableTrigger( objPlayer );
  708. }
  709. function PlayerExit( objPlayer )
  710. {
  711. =09
  712.     StartTransition( objPlayer, objPlayer.exitTrans, IE_HIDDEN, =
  713. PlayerExitTransitionDone );
  714. }
  715. function PlayerExitTransitionDone( objPlayer, finalScene )
  716. {
  717. =09
  718.     if ( objPlayer.Bhv !=3D null )
  719.         for ( bhvIdx=3D0; bhvIdx<objPlayer.numBhv; bhvIdx++ )=09
  720.         {
  721.             var bhv =3D objPlayer.Bhv[bhvIdx]
  722.             if ( bhv =3D=3D null)                            =09
  723.                 continue;
  724.             if ( bhv.duration =3D=3D DUR_UNTIL_DONE  )        =09
  725.                 bhv.Stop( bhv );                        =09
  726.         }
  727. =09
  728.     if ( (finalScene =3D=3D null) || (finalScene =3D=3D false) )
  729.         SetVisibility( objPlayer.HTML, IE_HIDDEN );        =09
  730. =09
  731. =09
  732. =09
  733.     if ( (sys !=3D "Netscape") && (objPlayer.HTML.Preview !=3D null) )
  734.         SetVisibility( objPlayer.HTML, IE_VISIBLE );=20
  735.     return;
  736. }
  737. function Trigger( trigType, trigBhv, player, scene )
  738. {
  739.     this.triggerType =3D trigType;
  740.     this.triggerBhv =3D trigBhv;
  741.     this.player =3D player;
  742.     this.nextSceneNum =3D scene;
  743. }
  744. function EnableTrigger( objPlayer )
  745. {
  746.     if ( sys !=3D "Netscape" )                                =09
  747.     {
  748.         objPlayer.HTML.style.cursor=3D"hand";                    =09
  749.         for ( trx in objPlayer.Triggers )                    =09
  750.         {
  751.             var    trigger =3D objPlayer.Triggers[trx];            =09
  752.             if ( trigger.triggerType =3D=3D null )
  753.                 trigger.triggerType =3D 0;                    =09
  754.             var tt =3D trigger.triggerType;                    =09
  755.             if            ( tt =3D=3D TT_ALL_MOUSE_EVENTS )                            =09
  756.             {
  757.                 objPlayer.HTML.onmousedown =3D EventProcessor;
  758.                 objPlayer.HTML.onmouseup =3D EventProcessor;=09
  759.                 objPlayer.HTML.onmouseover =3D EventProcessor;    =09
  760.                 objPlayer.HTML.onmouseout =3D EventProcessor;
  761.             }
  762.             else if        ( tt =3D=3D TT_BUTTONDOWN )                =09
  763.                 objPlayer.HTML.onmousedown =3D EventProcessor;
  764.             else if        ( tt =3D=3D TT_BUTTONUP )        =09
  765.                 objPlayer.HTML.onmouseup =3D EventProcessor;
  766.             else if        ( tt =3D=3D TT_MOUSEOVER )        =09
  767.                 objPlayer.HTML.onmouseover =3D EventProcessor;
  768.             else if        ( tt =3D=3D TT_MOUSEOUT )        =09
  769.                 objPlayer.HTML.onmouseout =3D EventProcessor;
  770.         }
  771.     }
  772.     else                                        =09
  773.     {
  774.         for ( trx in objPlayer.Triggers )        =09
  775.         {
  776.             var    trigger =3D objPlayer.Triggers[trx];=09
  777.             if ( trigger.triggerType =3D=3D null )
  778.                 trigger.triggerType =3D 0;                    =09
  779.             var tt =3D trigger.triggerType;                    =09
  780.             if ( tt=3D=3D 0 )                                    =09
  781.             {
  782.                 objPlayer.HTML.NSLayer.captureEvents( Event.MOUSEUP | =
  783. Event.MOUSEDOWN | Event.MOUSEOVER | Event.MOUSEOUT );
  784.                 objPlayer.HTML.NSLayer.onMouseUp =3D EventProcessor;
  785.                 objPlayer.HTML.NSLayer.onMouseDown =3D EventProcessor;
  786.                 objPlayer.HTML.NSLayer.onMouseOver =3D EventProcessor;
  787.                 objPlayer.HTML.NSLayer.onMouseOut =3D EventProcessor;
  788.             }
  789.             else if    ( tt =3D=3D TT_BUTTONUP )
  790.             {
  791.                 objPlayer.HTML.NSLayer.captureEvents(Event.MOUSEUP);
  792.                 objPlayer.HTML.NSLayer.onMouseUp =3D EventProcessor;
  793.             }
  794.             else if ( tt =3D=3D TT_BUTTONDOWN )
  795.             {
  796.                 objPlayer.HTML.NSLayer.captureEvents(Event.MOUSEDOWN);
  797.                 objPlayer.HTML.NSLayer.onMouseDown =3D EventProcessor;
  798.             }
  799.         }
  800.     =09
  801.     }
  802. }
  803. function DisableTrigger( objPlayer )
  804. {
  805.     if ( sys !=3D "Netscape" )            =09
  806.     {
  807.         objPlayer.HTML.onmousedown =3D null;
  808.         objPlayer.HTML.onmouseup =3D null;=09
  809.         objPlayer.HTML.onmouseover =3D null;    =09
  810.         objPlayer.HTML.onmouseout =3D null;
  811.     }
  812.     else                                =09
  813.         objPlayer.HTML.NSLayer.releaseEvents(Event.MOUSEUP | Event.MOUSEDOWN | =
  814. Event.MOUSEOVER | Event.MOUSEOUT );
  815. }
  816. function EventProcessor( e )
  817. {
  818.     var trigger;                                =09
  819.     var    type;                                    =09
  820.     var    button;                                    =09
  821.     var    eventType;                                =09
  822.     var objPlayer;                                =09
  823.     if ( (objPlayer =3D GetPlayerFromName(this.id)) =3D=3D null)=09
  824.         return;
  825.     if ( sys !=3D "Netscape" )                    =09
  826.     {
  827.         type =3D event.type;
  828.         button =3D event.button;
  829.     }
  830.     else                                        =09
  831.     {
  832.         type =3D e.type;
  833.         button =3D e.which;
  834.     }
  835. =09
  836.     if (type =3D=3D "mousedown")
  837.     {
  838.         if ( button !=3D 1 )                    =09
  839.             return;
  840.         eventType =3D TT_BUTTONDOWN;
  841.         if ( sys =3D=3D "Netscape" )            =09
  842.         {
  843.             objPlayer.HTML.NSLayer.releaseEvents(Event.MOUSEDOWN);
  844.             objPlayer.HTML.NSLayer.captureEvents(Event.MOUSEDOWN);
  845.         }
  846.     }
  847.     else if (type =3D=3D "mouseup")
  848.     {
  849.         if ( button !=3D 1 )                    =09
  850.             return;
  851.         eventType =3D TT_BUTTONUP;
  852.         if ( sys =3D=3D "Netscape" )            =09
  853.         {
  854.             objPlayer.HTML.NSLayer.releaseEvents(Event.MOUSEUP);
  855.             objPlayer.HTML.NSLayer.captureEvents(Event.MOUSEUP);
  856.         }
  857.     }
  858.     else if (type =3D=3D "mouseover")
  859.     {
  860.         eventType =3D TT_MOUSEOVER;
  861.     }
  862.     else if (type =3D=3D "mouseout")
  863.     {
  864.         eventType =3D TT_MOUSEOUT;
  865.     }
  866.     var triggerArray =3D objPlayer.Triggers;        =09
  867.     var trigger;                                =09
  868. =09
  869.     for ( var trx=3D0; (trigger=3DtriggerArray[trx]) !=3D null; trx++ )
  870.     {
  871.         if ( (trigger.triggerType =3D=3D 0) || (trigger.triggerType =3D=3D =
  872. eventType) )
  873.         {
  874.         =09
  875.         =09
  876.         =09
  877.             if        ( trigger.triggerBhv =3D=3D TB_PAGE_TURNER )
  878.             {
  879.             =09
  880.             =09
  881.                 if ( (trigger.nextSceneNum =3D=3D null) || (trigger.nextSceneNum =
  882. =3D=3D "") )
  883.                     SceneExit( currentScene );
  884.                 else
  885.                 {
  886.                     if ( Scenes[trigger.nextSceneNum].number < currentScene.number )
  887.                     {
  888.                         for ( ii=3D0; ii<=3DcurrentScene.number; ii++ )
  889.                             InitializePlayers( sceneArray[ii] );
  890.                     }
  891.                     SceneExit( currentScene, Scenes[trigger.nextSceneNum] );
  892.                 }
  893.             }
  894.             else if    ( trigger.triggerBhv =3D=3D TB_START_PLAYER )
  895.                 StartPlayer( GetPlayerFromName( trigger.player ) );            =09
  896.             else=20
  897.             {
  898.             =09
  899.                 var objTrigPlayer =3D GetPlayerFromName( trigger.player );    =09
  900.                 var bhv =3D objTrigPlayer.Bhv[trigger.triggerBhv];            =09
  901.                 bhv.Trigger( bhv, eventType );                                =09
  902.             }  =09
  903.         }
  904.     }
  905.     return;=09
  906. }
  907. function Transition( type, rate, flyFrom, flySubtype )
  908. {
  909.     this.type =3D type;
  910.     this.rate =3D rate;
  911.     this.flyFrom =3D flyFrom;
  912.     this.flySubtype =3D flySubtype;
  913. }
  914. function StartTransition( transObj, trans, visibility, callback )
  915. {
  916.     var    playerType =3D GetObjectTypeFromName( transObj.name );    =09
  917. =09
  918. =09
  919. =09
  920.     if    ( ("Netscape" =3D=3D sys) ||=20
  921.         ( (playerType =3D=3D OBJ_PLAYER) && (trans.type =3D=3D =
  922. NULL_TRANSITION) ) )
  923.     {
  924.         SetVisibility( transObj.HTML, visibility );
  925.         callback( transObj );
  926.         return;
  927.     }
  928. =09
  929. =09
  930. =09
  931. =09
  932.     if ( ((trans.type =3D=3D TEXT_FLYIN) || (trans.type =3D=3D =
  933. TEXT_TYPEWRITER)) && (visibility =3D=3D IE_VISIBLE) )
  934.     {
  935.         StartTextFlyin( transObj );
  936.         return;
  937.     }
  938. =09
  939.     if ( platform !=3D "Win32" )
  940.     {
  941.         SetVisibility( transObj.HTML, visibility );
  942.         callback( transObj );
  943.         return;
  944.     }
  945.     =09
  946. =09
  947. =09
  948. =09
  949. =09
  950. =09
  951.     if ( trans.type =3D=3D NULL_TRANSITION )
  952.     {
  953.         transObj.HTML.style.filter =3D "revealTrans(duration=3D0, =
  954. transition=3D0)";
  955.     }
  956.     else    =09
  957.     {
  958.         duration =3D TRANSITION_RATES[trans.rate];
  959.         transObj.HTML.style.filter =3D "revealTrans(duration=3D" + duration + =
  960. ", transition=3D" + trans.type + ")";
  961.     }
  962.     stNoInput++;                                    =09
  963.     transObj.HTML.filters(0).Apply();                =09
  964. =09
  965.     SetVisibility( transObj.HTML, visibility );        =09
  966. =09
  967.     transObj.HTML.filters(0).Play()                    =09
  968.     transObj.HTML.onfilterchange =3D TransitionDoneEvent;=09
  969. }
  970. function TransitionDoneEvent( )
  971. {
  972.     var    type =3D GetObjectTypeFromName( event.srcElement.id );    =09
  973.     stNoInput--;                                                =09
  974.     if        ( type =3D=3D OBJ_SCENE )
  975.     {
  976.     =09
  977.         if ( (currentScene !=3D null) && (event.srcElement.id =3D=3D =
  978. currentScene.name) )
  979.             SceneTransitionDone();
  980.     }
  981.     else if    ( type =3D=3D OBJ_PLAYER )        =09
  982.     {
  983.         var objPlayer =3D GetPlayerFromName( event.srcElement.id );
  984.         if ( this.style.visibility =3D=3D IE_VISIBLE )                =09
  985.             PlayerEntryTransitionDone( objPlayer ); =20
  986.         else                                                    =09
  987.             PlayerExitTransitionDone( objPlayer, false );
  988.     }
  989.     return;
  990. }
  991. function InitializeTextFlyin( objPlayer )
  992. {
  993.     if ( sys =3D=3D "Netscape" )                                    =09
  994.         return false;
  995.     var    transition =3D objPlayer.entryTrans;                        =09
  996.     var    transUnits =3D transition.flySubtype;                        =09
  997.     var    movePerTick    =3D parseInt(FLYIN_PER_TICK[transition.rate]);=09
  998. =09
  999.     var    transDirection =3D (transition.type =3D=3D TEXT_FLYIN) ? =
  1000. transition.flyFrom : FLYIN_TOP;    =09
  1001.     =09
  1002. =09
  1003.     if ( stProjState =3D=3D PS_UNINITIALIZED )
  1004.     {
  1005.         var    textHTML    =3D objPlayer.HTML;                =09
  1006.         var    oldInnerHTML    =3D textHTML.innerHTML;        =09
  1007.         var    newInnerHTML    =3D "";                        =09
  1008.     =09
  1009.         transition.textOrder =3D new Array();                =09
  1010.         textOrder =3D transition.textOrder;                =09
  1011. =09
  1012.     =09
  1013.     =09
  1014.     =09
  1015.     =09
  1016.         var flyinIdx =3D 0;                        =09
  1017.         var    flyinBuffer =3D "";
  1018.     =09
  1019.     =09
  1020.     =09
  1021.         var spanStyle =3D (transition.type =3D=3D TEXT_FLYIN) ? " =
  1022. style=3D'position:relative;visibility:hidden;'" : " =
  1023. style=3D'visibility:hidden;'";
  1024.         for ( var letterIdx=3D0; letterIdx<oldInnerHTML.length; )
  1025.         {
  1026.         =09
  1027.             tempID =3D objPlayer.name+"_tempID"+flyinIdx.toString();
  1028.             newInnerHTML +=3D "<span id=3D" + tempID + spanStyle + ">";
  1029.             while ( letterIdx<oldInnerHTML.length )
  1030.             {
  1031.             =09
  1032.             =09
  1033.             =09
  1034.                 if ( ( (charNext =3D oldInnerHTML.substring(letterIdx, letterIdx+1)) =
  1035. =3D=3D "<") || (charNext =3D=3D "&") )    =09
  1036.                 {
  1037.                     if ( charNext =3D=3D "<" )                                                                =09
  1038.                         endTagIdx =3D oldInnerHTML.indexOf( ">", letterIdx );=09
  1039.                     else
  1040.                         endTagIdx =3D oldInnerHTML.indexOf( ";", letterIdx );=09
  1041.                     var tagString =3D oldInnerHTML.substring( letterIdx, ++endTagIdx );
  1042.                     newInnerHTML +=3D tagString;
  1043.                     letterIdx =3D endTagIdx;                                            =09
  1044.                 =09
  1045.                     if ( ((tagString =3D=3D "</P>") || (tagString =3D=3D "<BR>")) &&
  1046.                         (transUnits !=3D FLYIN_BY_LETTER)    )                                    =09
  1047.                         break;
  1048.                 }
  1049.             =09
  1050.                 else
  1051.                 {
  1052.                     thisChar =3D oldInnerHTML.substring( letterIdx, ++letterIdx );
  1053.                     newInnerHTML +=3D thisChar;
  1054.                     if        ( transUnits =3D=3D FLYIN_BY_LETTER )        =09
  1055.                         break;                                        =09
  1056.                     else if    ( (transUnits =3D=3D FLYIN_BY_WORD ) && thisChar =3D=3D " " =
  1057. )    =09
  1058.                         break;
  1059.                 }
  1060.             }
  1061.             newInnerHTML +=3D "</span>"
  1062.             textOrder[flyinIdx] =3D new Object();
  1063.             textOrder[flyinIdx].name =3D tempID;                                    =09
  1064.             flyinIdx++;                                                            =09
  1065.         }
  1066.     =09
  1067.         if ( flyinIdx =3D=3D 0 )
  1068.             return false;
  1069.     =09
  1070.         textHTML.innerHTML =3D newInnerHTML;
  1071.         transition.numUnits =3D flyinIdx;                        =09
  1072.     }
  1073. =09
  1074. =09
  1075. =09
  1076.     textOrder =3D transition.textOrder;
  1077.     var currentEl =3D document.all[textOrder[0].name];    =09
  1078.     var currentOffset =3D currentEl.offsetLeft;=09
  1079.     var previousEl, previousOffset;
  1080.     for ( var count=3D0; count<transition.numUnits; count++ )        =09
  1081.     {
  1082.         previousOffset =3D currentOffset;                            =09
  1083.         previousEl =3D currentEl;
  1084.         textElName =3D textOrder[count].name;                    =09
  1085.         currentEl =3D document.all[textElName];
  1086.         SetVisibility( currentEl, IE_HIDDEN );
  1087.         currentOffset =3D currentEl.offsetTop;
  1088.     =09
  1089.     =09
  1090.     =09
  1091.     =09
  1092.     =09
  1093.     =09
  1094.         if ( currentOffset !=3D previousOffset )                                =09
  1095.             if ( previousEl.innerHTML =3D=3D " " )                                    =09
  1096.                 previousEl.innerHTML =3D "<br>";
  1097.         if ( transDirection =3D=3D FLYIN_ROTATE )        =09
  1098.             direction =3D count % FLYIN_ROTATE;            =09
  1099.         else
  1100.             direction =3D transDirection;
  1101.     =09
  1102.         if        ( direction =3D=3D FLYIN_LEFT )
  1103.         {
  1104.             tempPos =3D -(currentEl.offsetParent.offsetLeft + =
  1105. currentEl.offsetParent.offsetWidth);
  1106.             currentEl.style.posLeft =3D tempPos;                    =09
  1107.             textOrder[count].dx =3D -movePerTick;                    =09
  1108.             textOrder[count].dy =3D 0;
  1109.             textOrder[count].iterations =3D tempPos / (-movePerTick);=09
  1110.         }
  1111.         else if ( direction =3D=3D FLYIN_RIGHT )
  1112.         {
  1113.             tempPos =3D objPlayer.HTML.parentElement.offsetWidth - =
  1114. currentEl.offsetParent.offsetLeft;
  1115.             currentEl.style.posLeft =3D tempPos;
  1116.             textOrder[count].dx =3D movePerTick;                    =09
  1117.             textOrder[count].dy =3D 0;
  1118.             textOrder[count].iterations =3D tempPos / movePerTick;=09
  1119.         }
  1120.         else if    ( direction =3D=3D FLYIN_TOP )
  1121.         {
  1122.             tempPos =3D -(currentEl.offsetParent.style.posTop + =
  1123. currentEl.offsetParent.offsetHeight);
  1124.             currentEl.style.posTop =3D tempPos;
  1125.             textOrder[count].dx =3D 0;
  1126.             textOrder[count].dy =3D (-movePerTick);                =09
  1127.             textOrder[count].iterations =3D tempPos / (-movePerTick);=09
  1128.         }
  1129.         else if ( direction =3D=3D FLYIN_BOTTOM )
  1130.         {
  1131.             tempPos =3D objPlayer.HTML.parentElement.offsetHeight - =
  1132. currentEl.offsetParent.style.posTop;
  1133.             currentEl.style.posTop =3D tempPos;
  1134.             textOrder[count].dx =3D 0;
  1135.             textOrder[count].dy =3D movePerTick;                    =09
  1136.             textOrder[count].iterations =3D tempPos / movePerTick;=09
  1137.         }
  1138.     }
  1139. =09
  1140.     transition.charIdx =3D 0;                            =09
  1141.     transition.moveIdx =3D 0;                            =09
  1142.     textElName =3D transition.textOrder[0].name;
  1143.     transition.currentEl =3D document.all[textElName];=09
  1144.     SetVisibility( transition.currentEl, IE_VISIBLE );
  1145.     return true;
  1146. }
  1147. function StartTextFlyin( objPlayer )
  1148. {
  1149. =09
  1150.     SetVisibility( objPlayer.HTML, IE_VISIBLE );
  1151.     StartAnimationTimer( objPlayer, TextFlyinTick );
  1152. }
  1153. function TextFlyinTick( objPlayer )
  1154. {
  1155.     var    transition =3D objPlayer.entryTrans;                    =09
  1156.     var    spanObj =3D transition.textOrder[transition.charIdx];    =09
  1157.     var textEl =3D transition.currentEl;                        =09
  1158. =09
  1159. =09
  1160.     if ( ++transition.moveIdx < spanObj.iterations)            =09
  1161.     {
  1162.         textEl.style.posTop -=3D spanObj.dy;                    =09
  1163.         textEl.style.posLeft -=3D spanObj.dx;
  1164.         return false;                                        =09
  1165.     }
  1166.     =09
  1167. =09
  1168.     textEl.style.posTop =3D 0;                                =09
  1169.     textEl.style.posLeft =3D 0;
  1170.     =09
  1171. =09
  1172.     if ( (charIdx =3D ++transition.charIdx) >=3D =
  1173. transition.textOrder.length )=09
  1174.     {
  1175.         PlayerEntryTransitionDone( objPlayer );                =09
  1176.         return true;                                        =09
  1177.     }
  1178.     else
  1179.     {
  1180.         transition.moveIdx =3D 0;                                =09
  1181.         textElName =3D transition.textOrder[charIdx].name;
  1182.         transition.currentEl =3D document.all[textElName];    =09
  1183.         transition.currentEl.style.visibility =3D IE_VISIBLE;    =09
  1184.         return false;                                        =09
  1185.     }                                                        =09
  1186. }
  1187. var    SND_DUR_SCENE            =3D -1;=09
  1188. var    SND_DUR_PROJECT            =3D 0;=09
  1189. var ST_WAV                    =3D 1;=09
  1190. var    ST_MID                    =3D 2;=09
  1191. var    NAV_EXT                    =3D "nav"=09
  1192. var MidiTag                    =3D null;=09
  1193. function Sound( delay, duration, loop, soundType, tagName, fileName )
  1194. {
  1195. =09
  1196.     this.Initialize =3D InitializeSound;
  1197.     this.Start =3D StartSound;
  1198.     this.Trigger =3D StartSound;
  1199.     this.Stop =3D StopSound;
  1200.     this.StopEverything =3D StopEverythingOnSounds;
  1201. =09
  1202.     this.delay =3D delay;
  1203.     this.duration =3D duration;
  1204.     this.loop =3D loop;
  1205.     this.tagName =3D tagName;
  1206.     this.fileName =3D fileName;
  1207.     this.soundType =3D soundType;
  1208. }
  1209. function InitializeSound( objParent, objSound )
  1210. {
  1211.     if ( sys =3D=3D "Netscape" )
  1212.     {
  1213.         objSound.navLoop =3D (objSound.loop =3D=3D -1) ? true : false;
  1214.         objSound.html =3D document[objSound.tagName+NAV_EXT];
  1215.         return;
  1216.     }
  1217.     objSound.objParent =3D objParent;                =09
  1218.     objSound.html =3D document.all[objSound.tagName];=09
  1219.     objSound.fileName =3D objSound.html.soundsrc;    =09
  1220. =09
  1221. =09
  1222.     if (objSound.soundType =3D=3D ST_MID )
  1223.     {
  1224.         if ( MidiTag =3D=3D null )                    =09
  1225.             MidiTag =3D objSound.html;            =09
  1226.         else
  1227.             objSound.html =3D MidiTag;            =09
  1228.     }        =09
  1229. }
  1230. function StartSound( objSound )
  1231. {
  1232.     if ( sys =3D=3D "Netscape" )                    =09
  1233.     {
  1234.         if ( objSound.html !=3D null )            =09
  1235.             objSound.html.play(objSound.navLoop);
  1236.         return;
  1237.     }
  1238.     objSound.html.src =3D objSound.fileName;        =09
  1239.     objSound.html.loop =3D objSound.loop;            =09
  1240.     if ( objSound.soundType =3D=3D ST_WAV )        =09
  1241.         objSound.html.volume =3D 0;                    =09
  1242.     if ( objSound.duration > 0 )
  1243.         StartOneShotTimer( objSound, objSound.duration, objSound.Stop, =
  1244. TMR_PROJ );
  1245. }
  1246. function StopSound( objSound, fPause )
  1247. {
  1248.     if ( sys =3D=3D "Netscape" )                    =09
  1249.     {
  1250.         if ( objSound.html !=3D null )            =09
  1251.             objSound.html.stop();
  1252.         return;
  1253.     }
  1254.     objSound.html.loop =3D 0;
  1255.     objSound.html.src =3D "";                            =09
  1256.     if ( objSound.soundType =3D=3D ST_WAV )
  1257.         objSound.html.volume =3D -10000;
  1258. }
  1259. function StopEverythingOnSounds( objSound )
  1260. {
  1261.     StopSound( objSound, true );
  1262.     if ( (sys !=3D "Netscape") && (os =3D=3D "NT") )                =09
  1263.         objSound.html.volume =3D -500;                        =09
  1264. }
  1265. var    SND_DUR_SCENE            =3D -1;=09
  1266. var    SND_DUR_PROJECT            =3D 0;=09
  1267. function Swapper( idle, hover, click )
  1268. {
  1269. =09
  1270.     this.Initialize =3D InitializeSwap;
  1271.     this.Start =3D StartSwap;
  1272.     this.Trigger =3D TriggerSwap;
  1273.     this.Stop =3D StopSwap;
  1274.     this.StopEverything =3D StopSwap;
  1275. =09
  1276.     this.idle =3D idle;
  1277.     this.hover =3D hover;
  1278.     this.click =3D click;
  1279. }
  1280. function InitializeSwap( objParent, objSwap )
  1281. {
  1282.     if ( stProjState !=3D PS_UNINITIALIZED )            =09
  1283.         return;
  1284. =09
  1285.     var    idle    =3D objSwap.idle;                        =09
  1286.     var    hover    =3D objSwap.hover;
  1287.     var    click    =3D objSwap.click;
  1288. =09
  1289. =09
  1290. =09
  1291. =09
  1292. =09
  1293. =09
  1294. =09
  1295.     if ( (hover !=3D null) && (hover !=3D "") && (document.all[hover].src =
  1296. !=3D null) )
  1297.     {
  1298.         SetVisibility( document.all[hover], IE_HIDDEN );
  1299.         objSwap.srcHover =3D document.all[hover].src;
  1300.         document.all[hover].src =3D "";
  1301.     }
  1302.     else
  1303.         objSwap.srcHover =3D document.all[idle].src;
  1304.     if ( (click !=3D null) && (click !=3D "") && (document.all[click].src =
  1305. !=3D null) )
  1306.     {
  1307.         SetVisibility( document.all[click], IE_HIDDEN );
  1308.         objSwap.srcClick =3D document.all[click].src;
  1309.         document.all[click].src =3D "";
  1310.     }
  1311.     else
  1312.         objSwap.srcClick =3D document.all[idle].src;
  1313. =09
  1314.     objSwap.srcIdle =3D document.all[idle].src;
  1315. }
  1316. function StartSwap( objSwap )
  1317. {
  1318. =09
  1319. }
  1320. function TriggerSwap( objSwap, eventType )
  1321. {
  1322.     if ( eventType =3D=3D TT_BUTTONDOWN )
  1323.         document.all[objSwap.idle].src =3D objSwap.srcClick;
  1324.     else if ( eventType =3D=3D TT_BUTTONUP )
  1325.         document.all[objSwap.idle].src =3D objSwap.srcHover;
  1326.     else if ( eventType =3D=3D TT_MOUSEOVER )
  1327.         document.all[objSwap.idle].src =3D objSwap.srcHover;
  1328.     else if ( eventType =3D=3D TT_MOUSEOUT )
  1329.         document.all[objSwap.idle].src =3D objSwap.srcIdle;
  1330.     return;
  1331. }
  1332. function StopSwap( objSwap, fPause )
  1333. {
  1334.     if ( fPause )                        =09
  1335.         return;
  1336. }
  1337. var    PATH_PER_TICK =3D new Array(50,40,30,20,10);    =09
  1338. var    PE_STOP        =3D 0;                            =09
  1339. var    PE_AGAIN    =3D 1;                            =09
  1340. var    PE_REV        =3D 2;                            =09
  1341. var    PE_EXIT        =3D 3;                            =09
  1342. var    PD_FWD        =3D 1;
  1343. var    PD_BACK        =3D -1;
  1344. function Point( x, y, rate )
  1345. {
  1346.     this.x =3D x;
  1347.     this.y =3D y;
  1348.     this.rate =3D rate;
  1349. }
  1350. function Paths( delay, edgeEffect )
  1351. {
  1352. =09
  1353.     this.Initialize =3D InitializePathAnimation;
  1354.     this.Start =3D StartPathAnimation;
  1355.     this.Trigger =3D StartPathAnimation;
  1356.     this.Stop =3D StopPathAnimation;
  1357.     this.StopEverything =3D StopPathAnimation;
  1358. =09
  1359.     this.delay =3D delay;
  1360.     this.edgeEffect =3D edgeEffect;
  1361. }
  1362. function InitializePathAnimation( objPlayer, path )
  1363. {
  1364.     var    segment;                                =09
  1365.     var pathIndex;
  1366.     var totalDistance;                            =09
  1367.     var    distanceX;                                =09
  1368.     var    distanceY;
  1369.     var dx;                                        =09
  1370.     var    dy;
  1371.     var travelTime;                                =09
  1372.     var    remX;                                    =09
  1373.     var    remY;
  1374. =09
  1375.     if ( stProjState !=3D PS_UNINITIALIZED )
  1376.     {
  1377.         objPlayer.position.SetPosition( path[0].x, path[0].y );
  1378.         return;
  1379.     }
  1380.     path.objPlayer =3D objPlayer;                    =09
  1381.     halfWidth =3D Math.floor(objPlayer.HTML.offsetWidth/2);    =09
  1382.     halfHeight =3D Math.floor(objPlayer.HTML.offsetHeight/2);
  1383. =09
  1384. =09
  1385.     path[0].x -=3D halfWidth;
  1386.     path[0].y -=3D halfHeight;
  1387.     objPlayer.position.SetPosition( path[0].x, path[0].y );
  1388.     for ( pathIndex=3D0; path[pathIndex+1] !=3D null; pathIndex++ )=09
  1389.     {
  1390.         px =3D parseInt(pathIndex);                =09
  1391.         segment =3D path[px];                        =09
  1392.     =09
  1393.     =09
  1394.     =09
  1395.         path[px+1].x -=3D halfWidth;
  1396.         path[px+1].y -=3D halfHeight;
  1397.     =09
  1398.         distanceX =3D path[px+1].x - segment.x;    =09
  1399.         distanceY =3D path[px+1].y - segment.y;    =09
  1400.     =09
  1401.         totalDistance =3D Math.sqrt( (distanceX*distanceX) + =
  1402. (distanceY*distanceY) );
  1403.     =09
  1404.     =09
  1405.         travelTime =3D Math.round(totalDistance / =
  1406. PATH_PER_TICK[segment.rate]);
  1407.     =09
  1408.     =09
  1409.         if ( distanceX > 0 )                        =09
  1410.             dx =3D Math.floor( distanceX / travelTime );=09
  1411.         else if ( distanceX < 0 )                    =09
  1412.             dx =3D Math.ceil( distanceX / travelTime );=09
  1413.         else
  1414.             dx =3D 0;
  1415.     =09
  1416.     =09
  1417.     =09
  1418.     =09
  1419.         remX =3D distanceX % travelTime;
  1420.     =09
  1421.         if ( distanceY > 0 )                        =09
  1422.             dy =3D Math.floor( distanceY / travelTime );
  1423.         else if ( distanceY < 0 )
  1424.             dy =3D Math.ceil( distanceY / travelTime );
  1425.         else
  1426.             dy =3D 0;
  1427.         remY =3D distanceY % travelTime;
  1428.         segment.number =3D px;                        =09
  1429.         segment.ticks =3D 0;
  1430.         segment.travelTime =3D travelTime;
  1431.         segment.dx =3D dx;
  1432.         segment.dy =3D dy;
  1433.         segment.remX =3D remX;
  1434.         segment.remY =3D remY;
  1435.     }
  1436.     path.numSegs =3D parseInt(pathIndex);                =09
  1437.     path.dir =3D PD_FWD;                                        =09
  1438.     return;
  1439. }
  1440. function StartPathAnimation( path )
  1441. {
  1442.     path.currentSegment =3D path[0];    =09
  1443.     path.currentSegment.ticks =3D 0;    =09
  1444.     path.cntSegs =3D 0;                                =09
  1445. =09
  1446. =09
  1447.     if ( path.dir =3D=3D PD_BACK )                            =09
  1448.     {
  1449.         for ( var ii=3D0; ii<path.numSegs; ii++ )            =09
  1450.         {
  1451.             path[ii].dx *=3D -1;
  1452.             path[ii].dy *=3D -1;
  1453.             path[ii].remX *=3D -1;
  1454.             path[ii].remY *=3D -1;
  1455.         }
  1456.         path.dir =3D PD_FWD;                                =09
  1457.     }
  1458.     StartAnimationTimer( path, PathAnimationTick );
  1459. }
  1460. function StopPathAnimation( path, fPause )
  1461. {
  1462.     return;
  1463. }
  1464. function PathAnimationTick( path )
  1465. {
  1466.     var    objPlayer =3D path.objPlayer;            =09
  1467.     var segment =3D path.currentSegment;        =09
  1468.     var    currentPosition =3D objPlayer.position;=09
  1469.     if ( ++segment.ticks <=3D segment.travelTime )    =09
  1470.     {
  1471.         newX =3D currentPosition.x + segment.dx;        =09
  1472.         if ( segment.ticks <=3D Math.abs(segment.remX) )=09
  1473.             segment.remX > 0 ? newX++ : newX--;
  1474.         newY =3D currentPosition.y + segment.dy;        =09
  1475.         if ( segment.ticks <=3D Math.abs(segment.remY) )=09
  1476.             segment.remY > 0 ? newY++ : newY--;
  1477.         currentPosition.SetPosition( newX, newY );=09
  1478.         return false;                            =09
  1479.     }
  1480. =09
  1481. =09
  1482.     if ( ++path.cntSegs < path.numSegs )
  1483.     {
  1484.     =09
  1485.         path.currentSegment =3D path[segment.number+path.dir];    =09
  1486.         path.currentSegment.ticks =3D 0;                            =09
  1487.             =09
  1488.         return false;
  1489.     }
  1490.     =09
  1491. =09
  1492.     if            ( path.edgeEffect =3D=3D PE_AGAIN )    =09
  1493.     {
  1494.     =09
  1495.         objPlayer.position.SetPosition( path[0].x, path[0].y );
  1496.     =09
  1497.         path.currentSegment =3D path[0];                =09
  1498.         path.currentSegment.ticks =3D 0;                =09
  1499.         path.cntSegs =3D 0;                            =09
  1500.         return false;                                =09
  1501.     }                        =09
  1502.     else if        ( path.edgeEffect =3D=3D PE_REV )        =09
  1503.     {
  1504.         path.dir *=3D -1;                                =09
  1505.     =09
  1506.         for ( var ii=3D0; ii<path.numSegs; ii++ )
  1507.         {
  1508.             path[ii].dx *=3D -1;
  1509.             path[ii].dy *=3D -1;
  1510.             path[ii].remX *=3D -1;
  1511.             path[ii].remY *=3D -1;
  1512.         }
  1513.         path.currentSegment.ticks =3D 0;                =09
  1514.         path.cntSegs =3D 0;                            =09
  1515.         return false;
  1516.     }
  1517.     else if        ( path.edgeEffect =3D=3D PE_EXIT )
  1518.     {
  1519.         PlayerExit( objPlayer );
  1520.         return true;
  1521.     }
  1522.     else
  1523.         return true;                                =09
  1524. }
  1525. var    GROW_PER_TICK =3D new Array(20,14,8,4,1);    =09
  1526. function Size( zoom, rate )
  1527. {
  1528.     this.zoom =3D zoom;
  1529.     this.rate =3D rate;
  1530. }
  1531. function Grows( delay )
  1532. {
  1533. =09
  1534.     this.Initialize =3D InitializeGrowAnimation;
  1535.     this.Start =3D StartGrowAnimation;
  1536.     this.Trigger =3D StartGrowAnimation;
  1537.     this.Stop =3D StopGrowAnimation;
  1538.     this.StopEverything =3D StopGrowAnimation;
  1539. =09
  1540.     this.delay =3D delay;
  1541. }
  1542. function InitializeGrowAnimation( objPlayer, grow )
  1543. {
  1544.     if ( sys =3D=3D "Netscape" )
  1545.         return;
  1546.     var    child =3D objPlayer.HTML.children[0];                    =09
  1547.     var playerType =3D GetPlayerTypeFromName( objPlayer.name );=09
  1548. =09
  1549. =09
  1550. =09
  1551.     if ( stProjState =3D=3D PS_UNINITIALIZED )
  1552.     {
  1553.         grow.realWidth =3D child.width;
  1554.         grow.realHeight =3D child.height;
  1555.     }
  1556.     if ( (playerType =3D=3D PLAYER_TEXT) || sys =3D=3D "Netscape" )=09
  1557.     {
  1558.         grow =3D null;                                        =09
  1559.         return;
  1560.     }
  1561.     grow.objPlayer =3D objPlayer;                                =09
  1562. =09
  1563.     grow.currentSegment =3D grow[0];                            =09
  1564.     grow.currentGrowth =3D grow.currentSegment.zoom;            =09
  1565. =09
  1566. =09
  1567. =09
  1568.     child.width *=3D (grow.currentSegment.zoom / 100);        =09
  1569.     child.height *=3D (grow.currentSegment.zoom / 100);
  1570. =09
  1571.     for ( var growIndex=3D0; grow[growIndex] !=3D null; growIndex++ )=09
  1572.     {
  1573.         gx =3D parseInt(growIndex);                =09
  1574.         segment =3D grow[gx];                        =09
  1575.         if ( grow[gx+1] =3D=3D null )                =09
  1576.         {
  1577.             grow.finalSegment =3D grow[gx-1];        =09
  1578.             break;                                =09
  1579.         }
  1580.     =09
  1581.         growth =3D grow[gx+1].zoom - segment.zoom;                =09
  1582.         if ( growth >=3D 0 )                                        =09
  1583.             growthFactor =3D GROW_PER_TICK[segment.rate];            =09
  1584.         else
  1585.             growthFactor =3D -(GROW_PER_TICK[segment.rate]);
  1586.     =09
  1587.         growthTicks =3D growth / growthFactor;        =09
  1588.     =09
  1589.         segment.number =3D gx;                        =09
  1590.         segment.growth =3D growth;
  1591.         segment.growthFactor =3D growthFactor;
  1592.         segment.growthTicks =3D growthTicks;
  1593.         segment.currentTicks =3D 0;
  1594.     }
  1595. }
  1596. function StartGrowAnimation( grow )
  1597. {=09
  1598.     if ( sys =3D=3D "Netscape" )
  1599.         return;
  1600.     grow.currentSegment =3D grow[0];                        =09
  1601.     grow.currentTicks =3D 0;
  1602.     StartAnimationTimer( grow, GrowAnimationTick );
  1603. }
  1604. function StopGrowAnimation( grow, fPause )
  1605. {
  1606.     return;
  1607. }
  1608. function GrowAnimationTick( grow )
  1609. {
  1610.     if ( sys =3D=3D "Netscape" )
  1611.         return true;                                    =09
  1612.     var    objPlayer =3D grow.objPlayer;                        =09
  1613.     var    child =3D objPlayer.HTML.children[0];                =09
  1614.     var segment =3D grow.currentSegment;                    =09
  1615.     grow.currentGrowth +=3D segment.growthFactor;            =09
  1616.     child.width =3D grow.realWidth*(grow.currentGrowth/100);=09
  1617.     child.height =3D grow.realHeight*(grow.currentGrowth/100);
  1618.     if ( ++grow.currentTicks <=3D segment.growthTicks )    =09
  1619.         return false;                                    =09
  1620.     if ( grow.currentSegment =3D=3D grow.finalSegment )        =09
  1621.         return true;                                    =09
  1622.     grow.currentSegment =3D grow[ segment.number+1 ];        =09
  1623.     grow.currentTicks =3D 0;
  1624.     return false;                                        =09
  1625. }
  1626. function Timer()
  1627. {
  1628.     if ( Project.tickRate =3D=3D null )        =09
  1629.         this.tickRate =3D DEFAULT_TICK_RATE;
  1630.     else
  1631.         this.tickRate =3D Project.tickRate;
  1632.     this.oneShots =3D new Array();
  1633.     this.animations =3D new Array();
  1634.     this.tickCounter =3D 0;                        =09
  1635.     this.ticksPerSecond =3D 1000 / (this.tickRate);=09
  1636.     this.timerID =3D null;
  1637.     this.StartTicking =3D StartTicking;            =09
  1638.     this.StopTicking =3D StopTicking;
  1639. =09
  1640. }
  1641. function StartTicking()
  1642. {
  1643.     if ( this.timerID =3D=3D null )
  1644.         this.timerID =3D setInterval( "TimerTick()", this.tickRate );
  1645. }
  1646. function StopTicking()
  1647. {
  1648.     if ( this.timerID !=3D null )
  1649.         clearInterval( this.timerID );
  1650.     this.timerID =3D null;
  1651. }
  1652. function TimerTick()
  1653. {
  1654.     var timerEvent;
  1655. =09
  1656.     for ( var ii=3D0; ii<tickTimer.animations.length; ii++ )    =09
  1657.     {
  1658.         if ( (timerEvent=3DtickTimer.animations[ii]) =3D=3D null )=09
  1659.             continue;                                        =09
  1660.         if ( timerEvent.callback( timerEvent.callbackObj ) =3D=3D true )=09
  1661.             tickTimer.animations[ii] =3D null;                =09
  1662.     }
  1663. =09
  1664.     if ( (++tickTimer.tickCounter % tickTimer.ticksPerSecond) =3D=3D 0 )=09
  1665.     {
  1666.     =09
  1667.         var length =3D tickTimer.oneShots.length;                =09
  1668.         for ( var ii=3D0; ii<length && (tickTimer!=3Dnull); ii++ )=09
  1669.         {
  1670.             if ( (timerEvent=3DtickTimer.oneShots[ii]) =3D=3D null )=09
  1671.                 continue;                                    =09
  1672.         =09
  1673.             if ( timerEvent.time <=3D tickTimer.tickCounter )    =09
  1674.             {
  1675.                 tickTimer.oneShots[ii] =3D null;                =09
  1676.                 timerEvent.callback( timerEvent.callbackObj );=09
  1677.             }
  1678.         }
  1679.     }
  1680.     return;
  1681. }
  1682. function StartOneShotTimer( obj, time, callback, type )
  1683. {
  1684.     var    timerIndex;                                =09
  1685.     var timerEvent =3D new Object();                =09
  1686. =09
  1687.     timerEvent.callbackObj =3D obj;                =09
  1688.     timerEvent.callback =3D callback;                =09
  1689.     timerEvent.type =3D type;                        =09
  1690. =09
  1691. =09
  1692.     timerEvent.time =3D tickTimer.tickCounter + (time * =
  1693. tickTimer.ticksPerSecond);
  1694.     for ( timerIndex=3D0; tickTimer.oneShots[timerIndex]!=3Dnull; =
  1695. timerIndex++ );=09
  1696.     tickTimer.oneShots[timerIndex] =3D timerEvent;=09
  1697.     return;
  1698. }
  1699. function StartAnimationTimer( obj, callback )
  1700. {
  1701.     var timerIndex;=20
  1702.     timerEvent =3D new Object();
  1703.     timerEvent.callbackObj =3D obj;                =09
  1704.     timerEvent.callback =3D callback;                =09
  1705.     for ( timerIndex=3D0; tickTimer.animations[timerIndex]!=3Dnull; =
  1706. timerIndex++);=09
  1707.     tickTimer.animations[timerIndex] =3D timerEvent;
  1708. }
  1709. function StopSceneTimers()
  1710. {
  1711.     for (var ii=3D0; ii<tickTimer.oneShots.length; ii++)=09
  1712.     {
  1713.         if ( tickTimer.oneShots[ii] =3D=3D null )        =09
  1714.             continue;
  1715.         if ( tickTimer.oneShots[ii].type =3D=3D TMR_SCENE )
  1716.             tickTimer.oneShots[ii] =3D null;            =09
  1717.     }
  1718. =09
  1719.     for (var ii=3D0; ii<tickTimer.animations.length; ii++)
  1720.         tickTimer.animations[ii] =3D null;
  1721. }
  1722. =09
  1723. function KillTimer()
  1724. {
  1725.     if ( tickTimer !=3D null )                    =09
  1726.     {
  1727.         window.clearTimeout( tickTimer.timerID);=09
  1728.         tickTimer =3D null;                        =09
  1729.     }
  1730. }
  1731. function SetColor(el, color)=20
  1732. {
  1733.     if ( el.style =3D=3D null )                =09
  1734.         return;
  1735. =09
  1736.     el.style.backgroundColor =3D color;    =09
  1737.     if ("Netscape"=3D=3Dsys)=20
  1738.         el.NSLayer.bgColor =3D color;        =09
  1739. }
  1740. function SetZIndex(el, zindex)=20
  1741. {
  1742.     if ( el.style =3D=3D null )                =09
  1743.         return;
  1744. =09
  1745.     el.style.zIndex =3D zindex;            =09
  1746.     if ("Netscape"=3D=3Dsys)=20
  1747.         el.NSLayer.zIndex =3D zindex        =09
  1748. }
  1749. function SetVisibility(el, val)=20
  1750. {
  1751.     if ( el.style =3D=3D null )                =09
  1752.         return;
  1753.     el.style.visibility =3D val;            =09
  1754.        =20
  1755.     if ( "Netscape"=3D=3Dsys )                =09
  1756.     {
  1757.         if        ( val =3D=3D IE_HIDDEN )
  1758.             el.NSLayer.visibility =3D NAV_HIDDEN;
  1759.         else if ( val =3D=3D IE_VISIBLE )
  1760.             el.NSLayer.visibility =3D NAV_VISIBLE;
  1761.         else if ( val =3D=3D IE_INHERIT )
  1762.             el.NSLayer.visibility =3D NAV_INHERIT;
  1763.         else
  1764.             el.NSLayer.visibility =3D "";
  1765.     }
  1766. }
  1767. function Position( obj )
  1768. {
  1769.     this.object =3D obj;                        =09
  1770.     this.x =3D obj.HTML.style.pixelLeft;        =09
  1771.     this.y =3D obj.HTML.style.pixelTop;        =09
  1772.     this.SetPosition =3D SetPosition;
  1773. }
  1774. function SetPosition( newX, newY )=20
  1775. {
  1776.     var el =3D this.object.HTML;                =09
  1777.     if ( el.style =3D=3D null )                    =09
  1778.         return;
  1779.                 =09
  1780.     el.style.pixelTop =3D newY;    =09
  1781.     el.style.pixelLeft =3D newX;
  1782.     this.x =3D newX;                            =09
  1783.     this.y =3D newY;
  1784.     if ( "Netscape"=3D=3Dsys )                    =09
  1785.     {
  1786.         el.NSLayer.top =3D parseInt( newY );
  1787.         el.NSLayer.left =3D parseInt( newX );
  1788.         el.offsetTop =3D el.NSLayer.top;
  1789.         el.offsetLeft =3D el.NSLayer.left;
  1790.     }
  1791. }
  1792. function SetContent(el, content)=20
  1793. {
  1794.     if ( el.style =3D=3D null )                    =09
  1795.         return;
  1796.     if ( "Netscape"=3D=3Dsys )                    =09
  1797.     {
  1798.         el.NSLayer.document.open();            =09
  1799.         el.NSLayer.document.write(content);    =09
  1800.         el.NSLayer.document.close();        =09
  1801.     }
  1802.     else                                    =09
  1803.         el.innerHTML=3Dcontent;
  1804. }
  1805. function SetupButtons()
  1806. {
  1807.     var rtn =3D false;                    =09
  1808.     if ( document.all.Pause !=3D null )
  1809.     {
  1810.         document.all.Pause.onclick =3D Pause;
  1811.         strPause =3D document.all.Pause.value.split( '/' );
  1812.         document.all.Pause.value =3D strPause[0];
  1813.     }
  1814.     if (document.all.Stop !=3D null )
  1815.         document.all.Stop.onclick =3D Stop;
  1816.     if ( document.all.Forward !=3D null )
  1817.         document.all.Forward.onclick =3D Forward;
  1818.     if ( document.all.Backward !=3D null )
  1819.         document.all.Backward.onclick =3D Backward;
  1820.     if ( document.all.Webpage !=3D null )
  1821.         document.all.Webpage.onclick =3D GotoWebpage;
  1822.     if ( document.all.SceneStatus !=3D null )
  1823.         formStatus =3D document.all.SceneStatus;
  1824.     if ( document.all.Start !=3D null )
  1825.     {
  1826.         document.all.Start.onclick =3D Start;
  1827.         strPlay =3D document.all.Start.value.split( '/' );
  1828.         document.all.Start.value =3D strPlay[0];
  1829.         rtn =3D true;
  1830.     }
  1831.     else
  1832.         rtn =3D false;
  1833.     if ( document.all.NavigationButtons !=3D null )
  1834.         SetVisibility( document.all.NavigationButtons, IE_VISIBLE );
  1835.     return rtn;
  1836. }
  1837. function Start()
  1838. {
  1839.     if ( stNoInput )                                    =09
  1840.         return;
  1841.     if ( stButtons =3D=3D true )                            =09
  1842.     {
  1843.         document.all.Start.value =3D strPlay[1];
  1844.         if ( document.all.Pause !=3D null )
  1845.         {
  1846.             document.all.Pause.value =3D strPause[0];
  1847.         }
  1848.     }
  1849.     if            ( (stProjState =3D=3D PS_RUNNING) || (stProjState =3D=3D =
  1850. PS_PAUSED) )=09
  1851.     {
  1852.         ProjectShutdown();
  1853.         ProjectInitialize();
  1854.     }
  1855.     else if        ( stProjState !=3D PS_INITIALIZED )    =09
  1856.         ProjectInitialize();
  1857.     ProjectStart();                                    =09
  1858. }
  1859. function Pause()
  1860. {
  1861. =09
  1862.     if ( stProjState =3D=3D PS_PAUSED )                    =09
  1863.     {
  1864.         tickTimer.StartTicking();                    =09
  1865.         if ( document.all.Pause !=3D null )
  1866.         {
  1867.             document.all.Pause.value =3D strPause[0];
  1868.         }
  1869.         stProjState =3D PS_RUNNING;
  1870.         StatusChange();                                =09
  1871.     }
  1872.     else
  1873.     {
  1874.         if ( tickTimer !=3D null )                    =09
  1875.             tickTimer.StopTicking();                =09
  1876.         if    ( stProjState !=3D PS_RUNNING )            =09
  1877.             return;
  1878.         stProjState =3D PS_PAUSED;
  1879.         if ( document.all.Pause !=3D null )
  1880.         {
  1881.             document.all.Pause.value =3D strPause[1];
  1882.         }
  1883.         StopEverythingOnScenes( true );                =09
  1884.         StatusChange();                                =09
  1885.     }
  1886. }
  1887. function Stop()
  1888. {
  1889.     if ( stNoInput )                                    =09
  1890.         return;
  1891.     location.reload();
  1892. }
  1893. function Forward()
  1894. {
  1895.     if ( stNoInput )                                    =09
  1896.         return;
  1897. =09
  1898.     if ( stProjState !=3D PS_RUNNING )
  1899.         return;
  1900.     SceneExit( currentScene );                =09
  1901. }
  1902. function Backward()
  1903. {
  1904.     if ( stNoInput )                                    =09
  1905.         return;
  1906.     var nextScene;
  1907. =09
  1908. =09
  1909. =09
  1910.     if        ( stProjState =3D=3D PS_COMPLETE )
  1911.         nextScene =3D Project.stopScene;
  1912.     else if ( stProjState !=3D PS_RUNNING )
  1913.         return;
  1914.     else
  1915.         nextScene =3D (currentScene.number =3D=3D 0) ? 0 : currentScene.number =
  1916. - 1;
  1917.     ProjectShutdown();
  1918.     ProjectInitialize();
  1919.     ProjectStart( nextScene );            =09
  1920. }
  1921. function GotoWebpage()
  1922. {
  1923.     window.open( Project.webpage);                    =09
  1924. }
  1925. function StatusChange( )
  1926. {
  1927.     var        stsPage =3D null;                =09
  1928.     var        stsState =3D null;            =09
  1929.     if        ( stProjState =3D=3D PS_UNINITIALIZED )
  1930.     {
  1931.         stsState =3D "Initializing";
  1932.         stsPage =3D ""
  1933.     }
  1934.     else if ( stProjState =3D=3D PS_INITIALIZED )
  1935.     {
  1936.         stsState =3D "Ready";
  1937.         stsPage =3D "";
  1938.     }
  1939.     else if    ( stProjState =3D=3D PS_RUNNING )
  1940.     {
  1941.         stsState =3D "Playing";
  1942.         stsPage =3D (currentScene.number+1) + " / " + nScenes;
  1943.     }
  1944.     else if    ( stProjState =3D=3D PS_PAUSED )
  1945.         stsState =3D "Paused";
  1946.     else if    ( stProjState =3D=3D PS_COMPLETE )
  1947.         stsState =3D "Complete";
  1948. =09
  1949.     if ( (formStatus !=3D null) && (stsPage !=3D null) )
  1950.         formStatus.value =3D stsPage;
  1951. =09
  1952.     if ( stsState !=3D null )
  1953.         top.status =3D stsState;=20
  1954. }
  1955. function GetSceneFromNumber( sceneNum )
  1956. {
  1957.     return sceneArray[sceneNum];    =09
  1958. }
  1959. function GetPlayerFromName( playerName )
  1960. {
  1961.     var objPlayer;
  1962. =09
  1963. =09
  1964.     if ( (currentScene) && (currentScene.Players !=3Dnull) && ((objPlayer =
  1965. =3D currentScene.Players[playerName]) !=3D null) )                                                            =09
  1966.         return objPlayer;                    =09
  1967. =09
  1968.     var objScene;
  1969.     for ( sceneName in Scenes )                    =09
  1970.     {
  1971.         objScene =3D Scenes[sceneName];
  1972.         if ( objScene.Players !=3D null )
  1973.         {
  1974.             objPlayer =3D objScene.Players[playerName];
  1975.             if ( objPlayer !=3D null )
  1976.                 return objPlayer;                    =09
  1977.         }
  1978.     }=09
  1979.         =09
  1980.     return null;                                =09
  1981. }
  1982. function GetObjectTypeFromName( nameString )
  1983. {
  1984.     var type =3D nameString.substr(0,1);    =09
  1985.     if        ( type =3D=3D NAME_SCENE )        =09
  1986.         return OBJ_SCENE;
  1987.     else if    ( type =3D=3D NAME_PLAYER )        =09
  1988.         return OBJ_PLAYER;
  1989. }
  1990. function GetPlayerTypeFromName( nameString )
  1991. {
  1992.     var type =3D nameString.substr(1,1);    =09
  1993.     if        ( type =3D=3D PLAYER_NAME_IMAGE )    =09
  1994.         return PLAYER_IMAGE;
  1995.     else if    ( type =3D=3D PLAYER_NAME_DRAW )    =09
  1996.         return PLAYER_DRAW;
  1997.     else if    ( type =3D=3D PLAYER_NAME_TEXT )    =09
  1998.         return PLAYER_TEXT;
  1999. }
  2000. function resetGifAnimation()
  2001. {
  2002.     var temp =3D document.all["img1"].src;
  2003.     document.all["img1"].src =3D temp;
  2004. }
  2005. Project =3D new Project(50, 0, 0, 2, 1, 0, =
  2006. "http://home-publishing.com/SKU/V3Pub.asp");
  2007. Scenes =3D new Object();
  2008. Scenes.Sx1 =3D new Scene( 5 );
  2009. Scenes.Sx1.entryTrans =3D new Transition( -1, 1, 0, 0 );
  2010. Scenes.Sx1.Bhv =3D new Array();
  2011. Scenes.Sx1.Bhv[0] =3D new Sound( -1, -1, -1, 2, "AW33", =
  2012. "cid:046601bdbdb8$da6842e0$ed5d389d@superwonker.dns.microsoft.com" );
  2013. Scenes.Sx1.Players =3D new Object();
  2014. Scenes.Sx1.Players.PD21 =3D new Player( 0, -1 );
  2015. Scenes.Sx1.Players.PT8 =3D new Player( 1, -1 );
  2016. Scenes.Sx1.Players.PI4 =3D new Player( 0, -1 );
  2017.  
  2018. </SCRIPT>
  2019. </BODY></HTML>
  2020.  
  2021. ------=_NextPart_001_0F6A_01BDBE5F.398E7590--
  2022.  
  2023. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2024. Content-Type: image/gif
  2025. Content-Transfer-Encoding: base64
  2026. Content-ID: <0f5f01bdbe99$e589f7e0$ed5d389d@superwonker.dns.microsoft.com>
  2027. X-Content-Source: C:\TEMP\IMG1EE.GIF
  2028.  
  2029. R0lGODlhOgIgA/f/AP39/QAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2030. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2031. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2032. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2033. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2034. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2035. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2036. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2037. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2038. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2039. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2040. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2041. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2042. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP39/SH5BAEBAP8ALAAAAAA6AiAD
  2043. QAiuAP8JHEiwoMGDCBMqXMiwocOHECNKnEixosWLGDNq3Mixo8ePIEOKHEmypMmTKFOqXMmypcuX
  2044. MGPKnEmzps2bOHPq3Mmzp8+fQIMKHUq0qNGjSJMqXcq0qdOnUKNKnUq1qtWrWLNq3cq1q9evYMOK
  2045. HUu2rNmzaNOqXcu2rdu3cOPKnUu3rt27ePPq3cu3r9+/gAMLHky4sOHDiBMrXsy4sePHkCNLnky5
  2046. suXLmDNrSN7MubPnz6BDix5NurTp06hTq17NurXr17Bjy55Nu7bt27hz697Nu7fv38CDCx9OvLjx
  2047. 48iTK1/OvLnz59CjS59Ovbr169izaznfzr279+/gw4sfT768+fPo06tfz769+/fw48ufT7++/fv4
  2048. 8+vfz7+///8ABijggAQWaOCBCCao4IIzDDbo4IMQRijhhBRWaOGFGGao4YYcdujhhyCGKOKIJJZo
  2049. 4okopqjiiiy26OKLMMYo44w0LtZo44045qjjjjz26OOPQAYp5JBEFmnkkUgmqeSSTDbp5JNQRinl
  2050. lFRWaeWVWGYpqeWWXHbp5ZdghinmmGSWaeaZaKap5ppstunmm3DGKeecdNZp55145qkm55589unn
  2051. n4AGKuighBZq6KGIJqrooow26uijkEYq6aSUVmrppZgkZqrpppx26umnoIYq6qiklmrqqaimquqq
  2052. rLbq6quwxirrrLTWIWrrrbjmquuuvPbq66/ABivssMQWa+yxyCar7LLMNuvssx/QRivttNRWa+21
  2053. 2Gar7bbcduvtt+CGK+645JZr7rnoHqar7rrstuvuu/DGK++89NZr77345qvvvvz26++/AB0HLPDA
  2054. BBds8MEIJ6zwwgw37PDDEEcs8cQUV2zxxRsYZ6zxxhx37PHHIIcs8sgkl2zyySinrPLKLLca7PLL
  2055. MMcs88w012zzzTjnrPPOPPfs889ABy0Z9NBEF2300UgnrfTSTDft9NNQRy311FRXbRn11VhnrfXW
  2056. XHft9ddghy322GSXbfbZaKetGPbabLft9ttwxy333HTXbffdeOet99589xft99+ABy744IQXbvjh
  2057. iCeu+OKMN+744xaQRy755JRXbvnlmGeu+eacd+7556CHFy766KSXbvrpqKeu+uqst+7667DHLvvs
  2058. FbTXbvvtuOeu++689+7778AHL/zwxBUXb/zxyCev/PLMN+/889BHL/301FcUb/312Gev/fbcd+/9
  2059. 9+CHL/745JcUb/756Kev/vrst+/++/DHL//89NcVb//9+Oev//789+///wAMoAAHSMACFBrwgAhM
  2060. oAIXyMAGOvCBEIygBCdIFcEKWvCCGMygBjfIwQ568IMgDKEIRxVIwhKa8IQoTKEKV8jCFrrwhTCM
  2061. oQwTZ0jDGtrwhjjMoQ53yMMe+vCHQBMMohCHSMQiGvGISEyiEpfIxCY6E/GJUIyiFKdIxSpa8YpY
  2062. zKIWt8gUxS568YtgDKMYx0jGMprxjGhMoxoT18jGNrrxjXCMoxznSMc62vGOeBLMox73yMc++vGP
  2063. gAykIAdJyEISGvKQiEykIhfJyEY68pGQjKQkEidJyUpa8pKYzKQmN8nJTnrykxGgDKUoR0nKUpry
  2064. lKhMpSpXyRLKVrrylbCMpSxnScta2vKWuMwFpS6jFRAAOw==
  2065.  
  2066. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2067. Content-Type: image/gif
  2068. Content-Transfer-Encoding: 7bit
  2069. Content-ID: <01e201bd9dfe$397ba360$6e59389d@a-lingra.dns.microsoft.com>
  2070. X-Content-Source: C:\mmeditor\v3grafix\j0076128.gif
  2071. X-Global-Moniker: :HOMEANIM\MAIN\J0076128.GIF
  2072.  
  2073.  
  2074. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2075. Content-Type: image/gif
  2076. Content-Transfer-Encoding: base64
  2077. Content-ID: <035101bda9e8$c9884620$6e59389d@a-lingra.dns.microsoft.com>
  2078. X-Content-Source: C:\WINDOWS\TEMP\IMGC260.GIF
  2079.  
  2080. R0lGODlh3QElA/cAAP39/f///wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2081. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2082. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2083. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2084. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2085. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2086. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2087. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2088. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2089. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2090. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2091. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2092. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2093. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACH5BAEAAAAALAAAAADdASUD
  2094. QAjZAAMIHEiwoMGDCBMqXMiwocOHECNKnEixosWLGDNq3Mixo8eFAD6KHEmypMmTKFOqXMkSZciW
  2095. MGPKnEmzps2bOF/i3Mmzp8+fQIN61Cm0qNGjSJMqFUl0qdOnUKNK7dl0qtWrWLNqlVh1q9evYMMm
  2096. 7Sq2rNmzaFOSTcu2rdu3DdfCnUu3blm5dvPq3esUL9+/gAPf9Cu4sOHDJAkjXsy4cUTFjiNLngx5
  2097. suXLhStj3sy5rubOoEOf/Sy6tOmspE+rXr00NevXsH+6jk279szZtnPrPol7t+/fG3V7Ax9O/HHx
  2098. 48iZJl/O/KLw5tCBP49OPff06thhX8/O/fT27uBBfw9P/vL48ugdn0/P/vD69vABv49PP+/8+vjh
  2099. 3s/PP+3+/gCK9V+ABG41YIEIWnVgggw+tWCDECL1YIQUBjVhhRjydGGGHNa0YYcgwvRhiCRkqlXi
  2100. iV+NiOKKQ7Ho4lQqvihjRTHOaCNENd6oI0g79iibj0DulGOQQA5JZI9GHqljkkrayGSTMj4JpYtS
  2101. TrlilVaeiGWWJG7JJYhefslhmGJiSGaZFJ6JJoRqrslgm24iCGecBFrOSSeAdt7JX5564sdnn/T9
  2102. CSh8gg7KXqGGoodoouQtyih4jj7KXaSSYkdppdRdiil0mm7KXKeeJgdqqMeNSipxpp4qnapupsrq
  2103. bq6+ap2sZcZKK2223qqdrlxS5srrar7+6p2wUwZLrGjGHiueskomy+xmzj5rnrRBRkutZNZeq562
  2104. SHK7Y7beIgZuuIaNS65g5p4rn7pRsvtiuu7qBW+8ds1LL1323qufvlryW1Bivv6yBXDAaA1MsFkG
  2105. HyygwmMynGHCDnsFccRaTUwxVhZfrKDGbHLcYMYeQwVyyH2RLKfJBY6MsoQrB6hyy0W9DLOFM+9Z
  2106. c34y30yVzvXlzFNzTj/H53PQHhLd3tBGy4R00iIyrajT5S0NtUpST+2S1ZBi3V3VWifWdXZcf/1R
  2107. 2GJ3RHbZwaEd3dlqY8R22xa9DTdFcs/Nld2i4o1c3Xo7xHffDEX9DbhCgg+OUOGGG4R44gQtzrhA
  2108. jj8eOeOTJ1654ZcPnjngm/fdud6f4x263aPPXTrcp7edutqro9162a+LHfvXs3ddu9Zjt2MNwO68
  2109. 9+7778AHL/zwxBdv/PHIJ6/88sw37/zz0Ecv/fTUV2/99cY/Dqv2uuVutfdTgw+1+E6Tz7T5SaNv
  2110. tPpEsx+0+z/Dz7P8OtN/s/014z+z/jDz37L/KwMgygRoMgKSRcyAIUOgxxTIMQZqzIEXgyDFJBgx
  2111. CjrMggzDoMI0eDAOEsyDAQOhv0TILxLqy4T3QiG9VBgvFrrLheyCobpkeC4aksuG4UXCobd0yC0e
  2112. asuH1wIitYQoLSI+y4jMQqKylHgsJhLLicKC4q+kyCsq6sqKt8IirbQoKy6+yousAqOqxHgqMpLK
  2113. jKFCo6dE1LgpNmLKjZWCo6Tk+Cg6MsqOicKjofQ4KD4Cyo99AqSeBHknQtLJkHFCZKu4NytG1kaR
  2114. a4IkmiRZK0c+0pK4wmRsKClFJk5+yZO90uSuRMkaUGbJlFZCZbFIWUpWAsuVqlEllGTZJFo2C5bD
  2115. wmVpbHkkXhLJl9XS5S6FiSxihgaYRTLmspTJGWT6RMiZ3WImtKQ5TWpOy5qWgea3sJlNblLGm9gC
  2116. Z2S0uSRxbsucjCHnjdTpJHSm052LYeeM5NkueLrHnvfEZ2b0uU9+BoaeRO/y5z8Fui6C8gWgVDLo
  2117. QRW6F4SyyKFXYqi8JGofitbLop7BKL40OheIosij/eLoW0D6L5GO1KRuIWmXUNoWlYbIpWBiRanA
  2118. ZOofmhbMpqPBKcJ0eheeLsynYIFph4TaMKCmyKhHRaqBlLpUpqLGqU+F6lWI+jCpTtWqG8OqVKhq
  2119. Jq1u1atR4WqFxFSaJrCKzKwOwp5a18rWtrr1rXCNq1znSte4orVkd1UKWSO0147ldSx/BWxgj9LX
  2120. jw2WsIc1SmHflNiYNVYoi01QZE/2WKBMNmWVtWxmf7TZnXVWQ59FBW1ogTbawZTWtKctWmppctk6
  2121. rZa1r71NbJU225i01mW1bVpuWXJbPO2Wt79dSW/7M1ybBddEx71acnmzXOY2tyTFxdlzRKE7Xa9V
  2122. VznXHVt2tbtds3XXu99NW3g1El0/jZe8581IeXuWXre11znvjVt8aTRfutV3IusN1H3vtl8c9de/
  2123. //VbgAU8OuDAFdjAByZcghW84MM12MEPVlyEJTzhxlXYwheGXIY1vOH8Cm3DAfAwoUAs4qOR+MQd
  2124. RnGGS3woFV8umMXpgfHTUkzjFbu4wjKO2o0nnONG7TjCPQ5PkLNW4xf/+MFD3tqRG5zkSS15wS5N
  2125. BtuTExxlS035wFWuTpYzdeUCb3ltXR7wlzkV5gCPuTln/lSZ/5vm5bQ5b0XGMPGa+/vmvc15v3Uu
  2126. 1Z3vm+fi9BlVe67vn4cz6FXFmceBnm+hf7No3zR6e4cGcqLj+yvo7k36vZVupI0jjeRLtzfTtgH1
  2127. JTnNZE+nV9SZJDWUTX1eVG+S1eN19Sg3KU1rI6uayrAOr6xfs+tW3hrLuf5ur1/5ay8Hu7vDjuWx
  2128. t5vsXNZazsUWLPOys9ts01R7mNE287Sve+1iZpvN265ut48Z7umOe5nPRvS36Vzu5567M+9uKma7
  2129. mxvvaqZb0uvG87yXW2/M9Pua9+50vvm87+T+u5sDF3TBj3vwbyZc0SwLD27Dw/lwSkf8txMf58V3
  2130. m/FzBrzUFcf0xnPb8caU/J0h//TIa3vyeK58tiktF9fLYxvzfH581Sk/9cxfW/Ny7Xy1Pe/nzXGd
  2131. 81b/PLVBR9fRT5v0gSoWPdZLL23TCzp0YD9d11Ef7dT/svWFXl3YWQ9t1xsa9s+OfaJfR3bZO3sq
  2132. 9oqmndlr32zbL/p2asc9s3PPaN25fffK5n2jexd33x/7944OvrGF31fgKs19+MQm/qSLd3fjD/v4
  2133. lE5+sJVv6eUDm/mZRp7em/9r52v6eX6HPq+jvyJp6Q1++rvW9fWwj73sZ0/72tv+9rjPve53z/ve
  2134. +/731QsIADs=
  2135.  
  2136. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2137. Content-Type: audio/midi
  2138. Content-Transfer-Encoding: 7bit
  2139. Content-ID: <046601bdbdb8$da6842e0$ed5d389d@superwonker.dns.microsoft.com>
  2140. X-Content-Source: H:\MHP\homesnmm\j0074326.mid
  2141. X-Global-Moniker: :HOMESNMM\MAIN\J0074326.MID
  2142.  
  2143.  
  2144. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2145. Content-Type: image/gif
  2146. Content-Transfer-Encoding: 7bit
  2147. Content-ID: <01dd01bd9dfe$2d5f0d60$6e59389d@a-lingra.dns.microsoft.com>
  2148. X-Content-Source: C:\mmeditor\v3grafix\j0076250.gif
  2149. X-Global-Moniker: :HOMEPREM\MAIN\HMPRDIR2\J0076250.GIF
  2150.  
  2151.  
  2152. ------=_NextPart_000_0F69_01BDBE5F.398E7590
  2153. Content-Type: application/x-font
  2154. Content-Transfer-Encoding: 7bit
  2155. Content-ID: <0f6701bdbe99$e5d7c9c0$ed5d389d@superwonker.dns.microsoft.com>
  2156. X-Content-Source: Andy.eot
  2157.  
  2158.  
  2159. ------=_NextPart_000_0F69_01BDBE5F.398E7590--
  2160.